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UnrealI.TarZone

Extends
ZoneInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ZoneInfo
         |   
         +-- UnrealI.TarZone

Variables Summary
Inherited Variables from Engine.ZoneInfo
AmbientBrightness, AmbientHue, AmbientSaturation, bDestructive, bFogZone, bGravityZone, bKillZone, bMoveProjectiles, bNeutralZone, bNoInventory, bPainZone, bRaytraceReverb, bReverbZone, bWaterZone, CutoffHz, DamagePerSec, DamageString, DamageType, Delay[6], EntryActor, EntrySound, EnvironmentMap, ExitActor, ExitSound, FogColor, FogDistance, Gain[6], LensFlareOffset[12], LensFlareScale[12], LensFlare[12], LocationStrings[4], MasterGain, MaxCarcasses, MaxLightCount, MaxLightingPolyCount, MinLightCount, MinLightingPolyCount, NumCarcasses, SkyZone, SpeedOfSound, TexUPanSpeed, TexVPanSpeed, ViewFlash, ViewFog, ZoneFluidFriction, ZoneGravity, ZoneGroundFriction, ZoneName, ZonePlayerCount, ZonePlayerEvent, ZoneTag, ZoneTerminalVelocity, ZoneVelocity

Functions Summary
event ActorEntered (actor Other)
event ActorLeaving (actor Other)
Inherited Functions from Engine.ZoneInfo
ActorEntered, ActorLeaving, LinkToSkybox, PreBeginPlay, Trigger, ZoneActors


Functions Detail

ActorEntered Source code

event ActorEntered ( actor Other )

ActorLeaving Source code

event ActorLeaving ( actor Other )


Defaultproperties

defaultproperties
{
     ZoneFluidFriction=4.000000
     ZoneTerminalVelocity=250.000000
     EntrySound=Sound'UnrealShare.Generic.LavaEn'
     ExitSound=Sound'UnrealShare.Generic.LavaEx'
     bWaterZone=True
     ViewFlash=(X=-0.390000,Y=-0.390000,Z=-0.390000)
     ViewFog=(X=0.312500,Y=0.312500,Z=0.234375)
}

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Creation time: za 22-4-2006 13:07:21.562 - Created with UnCodeX