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//============================================================================= // SmallSpark2. //============================================================================= class SmallSpark2 extends SmallSpark; #exec MESH IMPORT MESH=SmallSpark2M ANIVFILE=MODELS\Spark2_a.3D DATAFILE=MODELS\Spark2_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=SmallSpark2M X=0 Y=0 Z=0 PITCH=-64 #exec MESH SEQUENCE MESH=SmallSpark2M SEQ=All STARTFRAME=0 NUMFRAMES=2 #exec MESH SEQUENCE MESH=SmallSpark2M SEQ=Explosion STARTFRAME=0 NUMFRAMES=2 #exec TEXTURE IMPORT NAME=JSmlSpark1 FILE=MODELS\Spark.PCX GROUP=Skins #exec MESHMAP SCALE MESHMAP=SmallSpark2M X=0.04 Y=0.04 Z=0.08 #exec MESHMAP SETTEXTURE MESHMAP=SmallSpark2M NUM=1 TEXTURE=JSmlSpark1 defaultproperties { Mesh=LodMesh'UnrealShare.SmallSpark2M' } |
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