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UnrealShare.UnrealNewGameMenu

Extends
UnrealGameMenu

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Menu
      |   
      +-- UnrealShare.UnrealMenu
         |   
         +-- UnrealShare.UnrealLongMenu
            |   
            +-- UnrealShare.UnrealGameMenu
               |   
               +-- UnrealShare.UnrealNewGameMenu

Variables Summary
stringStartMap

Functions Summary
function Destroyed ()
function DrawMenu (canvas Canvas)
function PostBeginPlay ()
functionbool ProcessSelection ()
function SaveConfigs ()
Inherited Functions from UnrealShare.UnrealGameMenu
DrawMenu, ProcessSelection, SaveConfigs
Inherited Functions from UnrealShare.UnrealLongMenu
DrawBackGround, DrawHelpPanel, DrawMenu


Variables Detail

StartMap Source code

var string StartMap;


Functions Detail

Destroyed Source code

function Destroyed ( )

DrawMenu Source code

function DrawMenu ( canvas Canvas )

PostBeginPlay Source code

function PostBeginPlay ( )

ProcessSelection Source code

function bool ProcessSelection ( )

SaveConfigs Source code

function SaveConfigs ( )


Defaultproperties

defaultproperties
{
     MenuLength=4
     HelpMessage(1)="Tourist mode."
     HelpMessage(2)="Ready for some action!"
     HelpMessage(3)="Not for the faint of heart."
     HelpMessage(4)="Death wish."
     MenuList(1)="EASY"
     MenuList(2)="MEDIUM"
     MenuList(3)="HARD"
     MenuList(4)="UNREAL"
}

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Creation time: za 22-4-2006 12:49:34.062 - Created with UnCodeX