- Extends
- UnrealPlayerMenu
- Modifiers
- config
Core.Object
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+-- Engine.Actor
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+-- Engine.Menu
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+-- UnrealShare.UnrealMenu
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+-- UnrealShare.UnrealShortMenu
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+-- UnrealShare.UnrealPlayerMenu
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+-- UnrealShare.UnrealMeshMenu
Direct Known Subclasses:
UnrealMultiplayerMeshMenu
Inherited Functions from UnrealShare.UnrealPlayerMenu |
DrawMenu, ExitMenu, FindSkin, MenuTick, ProcessLeft, ProcessMenuEscape, ProcessMenuInput, ProcessMenuUpdate, ProcessRight, ProcessSelection, SaveConfigs, SetUpDisplay |
var string GamePassword;
var int NumPlayerClasses;
var string PlayerClasses[32];
var int PlayerClassNum;
var bool SinglePlayerOnly;
var string StartMap;
function LoadAllMeshes ( )
function PostBeginPlay ( )
function bool ProcessLeft ( )
function ProcessMenuInput ( coerce string InputString )
function ProcessMenuUpdate ( coerce string InputString )
function bool ProcessRight ( )
function bool ProcessSelection ( )
function SetUpDisplay ( )
function UpdatePlayerClass ( string NewClass, int Offset )
defaultproperties
{
Selection=6
MenuLength=6
HelpMessage(4)="Change your class using the left and right arrow keys."
HelpMessage(5)="Enter the admin password here, or game password if required."
HelpMessage(6)="Press enter to start game."
MenuList(4)="Class:"
MenuList(5)="Password:"
MenuList(6)="Start Game"
}
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Creation time: za 22-4-2006 12:49:34.031 - Created with
UnCodeX