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UnrealI.MaleTwoBot

Extends
MaleBot

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealShare.Bots
         |   
         +-- UnrealShare.HumanBot
            |   
            +-- UnrealShare.MaleBot
               |   
               +-- UnrealI.MaleTwoBot

Functions Summary
function ForceMeshToExist ()
Inherited Functions from UnrealShare.MaleBot
PlayDying, PlayGutHit, PlayHeadHit, PlayLeftHit, PlayRightHit
Inherited Functions from UnrealShare.HumanBot
PlayChallenge, PlayCrawling, PlayDuck, PlayDying, PlayFeignDeath, PlayFiring, PlayGutHit, PlayHeadHit, PlayInAir, PlayLanded, PlayLeftHit, PlayRightHit, PlayRising, PlayRunning, PlaySwimming, PlayTurning, PlayWaiting, PlayWalking, PlayWeaponSwitch, TweenToFighter, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking


Functions Detail

ForceMeshToExist Source code

function ForceMeshToExist ( )


Defaultproperties

defaultproperties
{
     CarcassType=Class'UnrealI.MaleTwoCarcass'
     LandGrunt=Sound'UnrealI.Male.MLand2'
     JumpSound=Sound'UnrealI.Male.MJump2'
     Skin=Texture'UnrealShare.Skins.Ash'
     Mesh=LodMesh'UnrealI.Male2'
}

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Creation time: za 22-4-2006 12:49:30.875 - Created with UnCodeX