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UWindow.UWindowMenuBarItem


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//=============================================================================
// UWindowMenuBarItem - An Unreal menu bar item
//=============================================================================

class UWindowMenuBarItem extends UWindowList
    config;

var string                  Caption;
var UWindowMenuBar          Owner;
var UWindowPulldownMenu     Menu;
var float                   ItemLeft;
var float                   ItemWidth;
var bool                    bHelp;
var byte                    HotKey;

function SetHelp(bool b)
{
    bHelp = b;
}

function SetCaption(string C)
{
    local string Junk, Junk2;

    Caption = C;
    HotKey = Owner.ParseAmpersand(C, Junk, Junk2, False);   
}

function UWindowPulldownMenu CreateMenu(Class<UWindowPulldownMenu> MenuClass)
{
    Menu = UWindowPulldownMenu(Owner.ParentWindow.CreateWindow(MenuClass, 0, 0, 100, 100));
    Menu.HideWindow();
    Menu.Owner = Self;
    return Menu;
}

function DeSelect()
{
    Menu.DeSelect();
    Menu.HideWindow();
}

function Select()
{
    Menu.ShowWindow();
    Menu.WinLeft = ItemLeft + Owner.WinLeft;
    Menu.WinTop = 14;
    Menu.WinWidth = 100;
    Menu.WinHeight = 100;
}


function CloseUp() {
    Owner.CloseUp();
}

function UWindowMenuBar GetMenuBar()
{
    return Owner.GetMenuBar();
}

defaultproperties
{
}

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Class file time: za 22-4-2006 12:48:02.000 - Creation time: za 22-4-2006 12:49:40.375 - Created with UnCodeX