Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- UnrealI.Wire | +-- UnrealI.SmallWire
Variables Summary |
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Inherited Variables from UnrealI.Wire |
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WireType |
Inherited Variables from Engine.Decoration |
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bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
Enumerations Summary |
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Inherited Enumerations from UnrealI.Wire |
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EWireType |
Functions Summary |
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Inherited Functions from UnrealI.Wire |
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TakeDamage |
Inherited Functions from Engine.Decoration |
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BaseChange, Bump, Destroyed, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
States Summary |
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Animate Source code |
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Auto state Animate |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |