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UnrealI.RingExplosion4

Extends
RingExplosion

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealI.RingExplosion
         |   
         +-- UnrealI.RingExplosion4

Variables Summary
vectorMoveAmount
intNumPuffs
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function PostBeginPlay ()
function Tick (float DeltaTime)
function Timer ()
Inherited Functions from UnrealI.RingExplosion
PostBeginPlay, SpawnEffects, Tick


Variables Detail

MoveAmount Source code

var vector MoveAmount;

NumPuffs Source code

var int NumPuffs;


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( )

Tick Source code

simulated function Tick ( float DeltaTime )

Timer Source code

simulated function Timer ( )



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Creation time: za 22-4-2006 12:53:41.765 - Created with UnCodeX