Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- UnrealI.Book | +-- UnrealI.GreenBook
Variables Summary |
---|
Inherited Variables from UnrealI.Book |
---|
bFirstHit |
Inherited Variables from Engine.Decoration |
---|
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
Functions Summary |
---|
Inherited Functions from UnrealI.Book |
---|
HitWall, TakeDamage |
Inherited Functions from Engine.Decoration |
---|
BaseChange, Bump, Destroyed, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |