Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- Engine.Fragment | +-- UnrealI.Fragment1
Variables Summary |
---|
Inherited Variables from Engine.Fragment |
---|
bFirstHit, Fragments[11], numFragmentTypes |
Inherited Variables from Engine.Projectile |
---|
Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, SpawnSound, Speed |
Functions Summary | ||
---|---|---|
![]() | CalcVelocity (vector Momentum, float ExplosionSize) |
Inherited Functions from Engine.Fragment |
---|
BeginState, CalcVelocity, HitWall, PostBeginPlay, TakeDamage, timer, Touch, ZoneChange |
Inherited Functions from Engine.Projectile |
---|
EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch |
Functions Detail |
---|
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |