Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealI.Chunk3

Extends
Chunk

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UnrealI.Chunk
         |   
         +-- UnrealI.Chunk3

Variables Summary
Inherited Variables from UnrealI.Chunk
bDelayTime
Inherited Variables from Engine.Projectile
Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, SpawnSound, Speed

Functions Summary
Inherited Functions from UnrealI.Chunk
HitWall, Landed, PostBeginPlay, ProcessTouch, Timer, zonechange
Inherited Functions from Engine.Projectile
EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch



Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: za 22-4-2006 12:53:39.109 - Created with UnCodeX