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UnrealI.WeaponLight


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//=============================================================================
// WeaponLight.
//=============================================================================
class WeaponLight expands Light;

#exec TEXTURE IMPORT NAME=WepLightPal FILE=textures\exppal.pcx GROUP=Effects

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Class file time: za 22-4-2006 12:52:32.000 - Creation time: za 22-4-2006 12:53:47.968 - Created with UnCodeX