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UnrealI.SmokeHoseDest


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//=============================================================================
// SmokeHoseDest.
//=============================================================================
class SmokeHoseDest expands Effects;

// The position of this actor implies the direction the smokepuffs will
// be shot out from the SmokeHose.
// The Tag of this actor must be the same as the DestTag of the SmokeHose Actor.

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Class file time: za 22-4-2006 12:52:32.000 - Creation time: za 22-4-2006 12:53:47.046 - Created with UnCodeX