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//============================================================================= // Plant3. //============================================================================= class Plant3 expands Decoration; #exec MESH IMPORT MESH=Plant3M ANIVFILE=MODELS\plant3_a.3D DATAFILE=MODELS\plant3_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=Plant3M X=0 Y=100 Z=210 YAW=64 #exec MESH SEQUENCE MESH=plant3M SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=plant3M SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec TEXTURE IMPORT NAME=JPlant31 FILE=MODELS\plant3.PCX GROUP=Skins FLAGS=2 #exec MESHMAP SCALE MESHMAP=plant3M X=0.05 Y=0.05 Z=0.1 #exec MESHMAP SETTEXTURE MESHMAP=plant3M NUM=1 TEXTURE=Jplant31 |
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