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UnrealI.FemaleHead


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//=============================================================================
// FemaleHead.
//=============================================================================
class FemaleHead expands PlayerChunks;


#exec MESH IMPORT MESH=FemHead1 ANIVFILE=MODELS\g_f2h_a.3D DATAFILE=MODELS\g_f2h_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=FemHead1 X=0 Y=0 Z=0 YAW=64
#exec MESH SEQUENCE MESH=FemHead1 SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=FemHead1 SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=Jf2h1  FILE=MODELS\g_f2h.PCX GROUP=Skins
#exec MESHMAP SCALE MESHMAP=FemHead1 X=0.07 Y=0.07 Z=0.14
#exec MESHMAP SETTEXTURE MESHMAP=FemHead1 NUM=1 TEXTURE=Jf2h1

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Class file time: za 22-4-2006 12:52:32.000 - Creation time: za 22-4-2006 12:53:45.234 - Created with UnCodeX