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IpDrv.ServerBeacon


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//=============================================================================
// ServerBeacon: Broadcasts a LAN beacon so clients can find the server.
//=============================================================================
class ServerBeacon expands UdpBeacon
    transient;

function BeginPlay()
{
    if( !DoBeacon )
    {
        Destroy();
        return;
    }
    if( BindPort() )
    {
        SetTimer( BeaconTime, true );
        log( "ServerBeacon begin" );
        return;
    }
    else log( "ServerBeacon failed" );
}
function Timer()
{
    local IpAddr Addr;
    local string[240] BeaconText;
    Addr.Addr = BroadcastAddr;
    Addr.Port = BeaconPort;
    Level.Game.GetBeaconText( BeaconText );
    SendText( Addr, BeaconProduct $ " " $ Level.GetAddressURL() $ " " $ BeaconText );
}

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Class file time: za 22-4-2006 12:52:32.000 - Creation time: za 22-4-2006 12:53:46.750 - Created with UnCodeX