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Engine.Player


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//=============================================================================
// Player: Corresponds to a real player (a local camera or remote net player).
// This is a built-in Unreal class and it shouldn't be modified.
//=============================================================================
class Player expands Object
    intrinsic;

//-----------------------------------------------------------------------------
// Player properties.

// Internal.
var intrinsic const int vfOut;

// The actor this player controls.
var transient const playerpawn Actor;
var transient const console Console;
var transient const dynamicstring TravelItems;

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Class file time: za 22-4-2006 12:52:32.000 - Creation time: za 22-4-2006 12:53:46.312 - Created with UnCodeX