Copyright 1999 dinwitty (I have a real name, i just wont post it up here)
Glatheriel Village (part 2)
Author: Matthias Worch
Filename: Glathriel2.unr
This crypt is dark and creepy, be ready. There
are Nali Skeletons in the crypts and caskets. And spiders.
Theres one waiting hidden in a corner, and they
will spit acid.
Down here there are lots of goodies. Move slowly
and watch for the spiders.
I found the grenade launcher handy here.
Strafing is very handy here. My strategy is to
defeat the spiders first,
then I could safely grab the goodies loose, which
include flak shells,
Tarydium shards, and 50bulletcases. Dont go up
the long stairs yet.
The spiderwebs make for hazardous viewing.
When done, go up the long stairs to a hallway.
At the other end is an archway. Be ready. I wouldnt
use the grenade launcher here,
there is a Nali here praying, and a Skaarj. He
breaks the window and and shoots at you.
The Nali is grateful after defeating it. A drop
box is in here with 10 grenades.
A message is at the alter. Exit the cathedral
door. Your in an open area with some barrels
with Tarydium shards. Exit the gateway, but watch
out, a manta is on you!
After defeating it, you wander this yard, but
there is no obvious exit, one is blocked with hay.
You will be hearing the growls of Skaarj. You
can jump over the hay,
but go over to the rock mound and and go to its
top by the brick wall towards the village street.
You might just see a Skaarj down the way, the
rocket launcher is handy here,
and the Skaarj cant get to you. Bombs away!
The Alt fire lobs a grenade which explodes when
rehitting the alt fire.
I bounced them off the walls.
Jump over the fence to the other side. I would
switch now to the ASMD
to be ready for the next sequence. Go down the
street with the boarded up door.
Lets explore first.
Dont go left, but go right down the next street
to the boardwalk.
You will pass the hay, some Nalifruit, and a
closed gated door you cannot enter,
but inside you see a dropbox on a wagon and a
ladder up.
Turning right is another closed gate, inside
a dead Nali, and a Dropbox on a wagon.
Lets drop into the water. There is a dropbox
with a CAR, but watch for the devilfish.
When done return to the dock and enter the open
area we passed up.
A Nali exits a door above, cringes in fear and
jumps down, a Skaarj is after him.
Defeat the skaarj, but the Nali will show you
a lever in a House. Push it.
This will open the gate to the first Dropbox.
Go there and in it is a CAR clip.
A Nalifruit is in here. Go up the ladder. To
the left is an open door, with a Skaarj,
be ready. If your battle drops you off the platform,
return when done. Enter the doorway.
There is a Skaarj in here and a ramp down and
a switch. But, lets avoid this at the moment.
Return back to the platform and look to the right
opposite the water direction,
there is a little 2 stairstep, this will get
you on the roof. Right now our goal is to get to the
House with the bashed roof, so walk up, look
to your left, this is in the direction of the
Cathedral. Jump over to its roof, it could take
you a few tries, but a Manta is after you.
If you fall off, return. The roof is broken,
a drop box fell through.
A
smoking piece of the UMS Prometheus.
Jump in. 2 drop boxes are here with a RocketLauncher!
Alright! The other has rockets for it.
A lever here opens the door, but we want to climb
the ladder.
The boxes dont have anything. Return to the 2
steps and back on the roof.
Now looking towards the water we want to jump
to the roof on the left.
Another dropbox is here with a CAR clip. Now
lower yourself on the roof towards the water,
you will see the roof jutting out, and there
is a cave in the rock ahead. Just enough room to walk
on the roof to it and go in. Fall down the shaft
and your in the secret Hideout mentioned in one of the messages.
Nali are here. Scattered are some barrels,
bandages on the table. In a barrel is...a SuperHealthPak! Yay!
Wandering around you will find a lever, this
will open back to the same room we didn't enter.
Push it and be ready for a Skaarj.
When done push the lever and exit up the ramps.
A door opened so lets cross across the platform
to the other house.
Just as you enter, a bookshelf falls and A Skaarj
behind it attacks you.
When defeated, you'll be hearing the yapping
of some Krall.
You can surprise them by lobbing a grenade over
where you hear them.
Go into the next room and they are behind the
bookcases.
Exit the door and a Nali calls you on. Push the
switch ahead. A Dropbox has a healthpak.
A Barrel nearby has a
clip.
This area has a statue of a Nali. The door near
the switch only leads you where you have already been,
you don't need to go back now. Go down the street
and look left.
Chances are you may see a Skaarj approaching
you (there are many types this one is a little different)
Be ready for a battle. Once defeated, move down
the street.
There is a barrel on the right with an ASMD core.
A Nalifruit is behind it.
Back in the street is an archway and a boarded
up door.
Look thru the archway, you will see a broken
walkway. There is a door to the right, enter it.
This room has a ladder up, be ready to encounter
a skaarj. Go up the ladder and push the switch.
Now look out the upper door, you will see the
broken walkway and the Nali beckoning you on.
Thru a series of walking over the planks and
jumping, you can get in the other door,
follow the Nali, but a Skaarj is ready to take
out the Nali.
I don't know if you can stop this but you have
your mission. Carry on.
You drop down in the next building with an exit.
There is a tunnel ahead. Nalifruit
are here if you need it.
Enter the tunnel and be ready at the opening
on the other end for a Skaarj.
When defeated, drop down the embankment.
On to...
Approaching UMS Prometheus.
Author: Mathias Worch
Filename: Crashsite.unr