Walkthrough of Return To Na Pali, an Unreal Mission Pak created by
Legend Entertainment in Association with Epic Games.

Copyright 1999 dinwitty   (I have a real name, i just wont post it up here)

Written by dinwitty
(This text may undergo changes as time goes)

Overview..
You are rescued from your lifepod only to be sent back to the surface
of Na Pali.

       Bodega Bay approaches pulling life pod inside.
 

Opening sequence-Game starts with scenes of asteroids with lifepod
in view with cut scenes (all done in the game engine, no AVI's, movies here).
The Bodega Bay rescues the Pod, but sends the prisoner back to the planet
to find the missing ship, The Prometheus.
Flyby

I will use the Medium game setting for this walkthrough,
as that is the default setting. Other settings may give more creatures,
or less, more health paks, or less, depending on the setting.

Starting a new game brings another cut scene sequence with views
of previous settings, such as Nyleve Falls of the crashed Vortex Rikers,
and the Church in Spire Village, and the Nali Castle with our friendly
Nali walking amongst it.


Cut scene goes to an Intro scene as a log with male or female voice
depending on player chosen to play.

Edge of  Na Pali
Author: Nivlek
Filename: DuskFalls.unr

It is possible to get to this level's end without nary of a weapon shot,
but there are lots of goodies to grab, so that I will describe.

The shuttle craft leaves and you are back on Na Pali in a spherical room
on a platform, with several boxes in it.
A clip rests on one box, you can jump to it, and some flares on the other one.
On the floor are some boxes you can shoot to get another clip.
Thats all in this room, leave thru the door.
As you enter the next room there is a box, shooting it gives another clip.
Behind the large box on the left as you entered is a flashlight.
Go thru the door on the left where there are 2 boxes, only one has a flare.
Up on the desk is an automag. You can shoot the window and exit if you want,
however I will describe leaving thru the door and going thru the right door.
You enter a hallway with more boxes.

Go forward and look right, you will see a
Nali hut, and 2 drop boxes, some bandage strips, and an explosive storage canister
in the middle of the boxes.
As you approach the boxes, the canister explodes revealing a Combat Assault Rifle
and a 50 bullet CAR clip. This is one of the new weapons.

 In the Nali hut is a tentacle, take it out. There is a box on the table with a health pak on it,
and the fireplace has a clip on the mantle, jumping on the table then jumping to the mantle
is how you get this, this technique is repeated in other Nali huts.
There is nothing else in here unless you like to push the other box around...
Standing at the exit of the hut looking out, you will see a mine entrance, and some boxes.
Go straight more or less to the right and you will see a pond. Jump in. Your Scuba gear turns on.
In here you will find a dead body, and nearby is a clip you can grab.
(I won't describe the translator messages unless important, they help get the feel of the game, heh, play the game!)
Jump out of the pond. You are at the right side of the entrance.
There is a Brute wandering out there, so be ready for a battle.
Once done with the brute, there is a small box with a health pak inside if needed.
Nothing much else out here, enter the Mine entrance but look out,
a brute is guarding the top of the stairs.
An Assault vest is in the opened crate easily grabbed. Once the brute is done
there are some clips behind the stairs and a dead body.

 Go up the stairs and thru the door where there is a mine cart, some boxes with a clip in one,
and a red switch you can push to activate the mine cart. Push it and jump on for a fast ride down.
Look out, theres a Brute in the next exit room.
Nothing else here, go thru the door, turn left to the stairs to the mine exit,
theres a Brute at the bottom of the stairs.
Some bandages next to the stairs and a box on top of a crate has a health pak.
Up close and personal with a Brute.
Just as you exit the mine, there is another Brute behind a box.
2 boxes near here reveal a health pak and a clip.
Behind the rock mound are 3 boxes, with a Combat Assault Rifle and some CAR clips.

Be on the watchout for a flying manta that might go after you.
Starting your way down the hill is a brute in the distance, guarding some crates,
behind them is a box with a health pak.

Moving on down will reveal a Nali hut, inside is a Nali, praying,
2 barrels and a dead body with message.
Only 1 barrel has a clip. Shooting the Nali once will activate him, he will kneel and pray,
and if you move right you can get him out the door, but he really isnt much help.
He will wander around, I followed him to the mine entrance,
he went up the stairs and eventually did his disappearing act.

Leaving the hut, turn to the right and you will approach a deep valley.
Look down, we will get there eventually, if you don't jump into the water.
Follow the cliff towards the waterfall will reveal 2 Nali huts.
The one on the right has a tentacle in it, and 2 barrels, 1 with a flare in it.
The other hut has a tentacle, some bandages, a clip and a body with message.
Leaving the hut reveals a mine entrance. A drop box is nearby with a CAR clip.
We will go into the mine. Watch out for the brute.
There is a bullet pak behind one of the boxes, thats about it.
Hit the red button for the elevator, dont jump onto its roof, you'll get squashed.
Enter the elevator and go down.
Just to the right after exiting is an ASMD core. An Assault vest is behind one of the pillars.
Exiting into the corridor, a Brute is at the other end. In the next room are 2 doors, to the left and right,
and a red button close to the door on the right. A loose clip is next to a pillar,
and the box next to it has another. Thats it for pickups, lets go to the door on the right
and just open it.

This corridor has a toxic tank, and a mine cart is at the other end.
Go back into the room and push the button, this brings the cart over, jump on,
(although you can walk the track over) and ride to the other end.
There is a brute on the other side of this door so be ready.
Another Brute is further in the corridor, may as well get him.
As you entered this corridor, there is a door on the left. Enter it.
A clip and AutoMag is on the desk, grab them if needed.
The window again is breakable and exitable, but I will exit back thru the door.
There is an ASMD core behind the crates, thats it.
Exit the entrance.. (?!) and you will see some crates, the same waterfall, and a bridge.
There is a clip to the right beside the entrance, and a box with a healthpak on the left.
Lets cross the bridge. Go all the way to the other end to the othe mine entrance,
there is a box on the right with a healthpak.
A brute is in the corridor just inside the entrance.
2 bandages are between 2 crates on the left. Go right thru the corridor thru the door.
There is a tentacle in this room. 2 boxes here have a flare and healthpak.
The desk has an ASMD core and the ASMD.
Once again, the window is breakable, and if your up to wasting a shot,
go for it. Shoot it if you want and jump thru to exit (or back thru the door).
There's nothing in the water unless you're up to a swim, lets return back to the other entrance,
push the button, go thru the door and ride the cart back and return to the 2 door room.
Open the door ahead of you, theres a box straight ahead with a healthpak.
Leaving the entrance there's a drop box ahead with a CAR clip.
A stack of crates are to the right go far behind them to another stack near a light
and between them is a box with a Super Healthpak, yay!
Lets leave here and go to the other end of the valley, there's a Brute wandering there
so be ready, and a Nali hut is there.
There are 2 brutes inside the entrance and they might come out while you battle the brute.
Inside the hut are 50 bullets loose on the table,  a sleeping (or dead) Nali,
a Nali fruit and a barrel with a flare in it.
Exit the hut, nothing in the water again so go in the Mine Entrance.
Taking a left you enter a room with some crates. On your left is a box with a healthpak.
Straight ahead is an elevator. Push the button and jump on.
Exit the elevator at the top, (it returns down) and look thru the entrance.
A Nalifruit is just ahead, a few crates, a valley to the right, there is a clip ahead beside a crate.
I thought there was a brute here behind the crates, must have wandered off.
I found it on the cliff beside the valley, but you might encounter it.
There are some drop boxes ahead, go to them to the left up the hill shooting them open,
they have CAR clips.
Going further will reveal a mine entrance with a dead brute. hmmm.
An ASMD core is behind the crates on the left, and Tarydium shards are behind on the right.
Going into the entrance further, there is...something else dead... and another dead brute.
Ahead is a box with a healthpak. There is a translator message at the sign.
Behind a crate is a bullet pak. Further in are 2 doors, the one on the right has a switch.
Save your game here, then hit the button and let the door open.
 A button on the wall on the other side explodes and its wires slash about.
2 corridors are to the right and left. Take the one on the right and zoom through it fast
till you meet a brute, and, this.. creature.

They take out the brute and they go after you and they are quick!
Aren't they so cuddly and cute, they really like you, you know....
The ASMD is handiest here but these critters are small,
quick and you may die fast if you dont dodge and avoid.
If you die, re-enter and go left quickly and go up the ramp on the left with the
ASMD handy, turn around aim down and have a blastfest on these creatures.
Wander these corridors, there's an ASMD core and Bulletpak in here.
Up the ramp on the platform at the end of it is a switch, some bandages and
2 Tarydium shards. Hit the button, that will open the door below and release
the other door you entered. Looking over the edge is a crate, on top is a stinger.
Walk and fall over the edge onto the crate to pick it up.
Here you get a message to press the weapon select of that weapon to
toggle the weapons on that button.
Fall off the crate, but dont enter the door just yet.
Go back to the other door and enter the other door which has opened.
Go down the corridor to a room with crates and an elevator.
There is a box with a healthpak and a loose 50bulletpak.
Hit the button and go up the elevator.
Follow the corridor out and exit the door at the end.
Go out into the open area and look around. There is >another< crashed ship here.
Seems this planet attracts ships like flies.
Something makes these ships go down, unknown captain.
Wandering around you will find some boxs with healthpaks.
Go underneath the ship, theres just enough room to slip through to the other side,
where there is a skaarj waiting in the distance.
A somber scene.
There is a dead body here with a clip and automag nearby,
and it has a translator message. The shieldbelt is here also. When you approach the
body, it will quiver, then die. A drop box is nearby with a CAR clip.
Thats all here, lets return back down the elevator and go back to the
opened door I said not to go through... this is the level exit, and enter it.

Intermission... These will give a verbal log, and show stats for kills
per weapon. The background scene isnt interactive so have fun in the break and listen to the log!
This one has those... creatures.. predators as they are called,
running around. When the log is done it will load the next level, or mouse clicking or escape key will kick you on.

On to...
Neve's Crossing
Author: Nivlek
Filename: Nevec.unr

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