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UE3:DynamicPhysicsVolume (UDK)
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| Object >> Actor >> Brush >> Volume >> PhysicsVolume >> DynamicPhysicsVolume |
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This is a movable physics volume. It can be moved by matinee, being based on dynamic objects, etc.
Default values[edit]
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| bColored | True | ||||||||||
| BrushColor |
|
||||||||||
| bStatic | False | ||||||||||
| CollisionType | COLLIDE_CustomDefault | ||||||||||
| Physics | PHYS_Interpolating |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: PhysicsVolume.BrushComponent0
| Property | Value |
|---|---|
| ReplacementPrimitive | None |