Gah - a solution with more questions. – EntropicLqd

Legacy:Carcass

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UT :: Actor (UT) >> Decoration (UT) >> Carcass (Package: Engine)

The base class for dead bodies and body parts.

Properties[edit]

bool bPlayerCarcass 
byte flies 
byte rats 
bool bReducedHeight 
bool bDecorative 
bool bSlidingCarcass 
int CumulativeDamage 
PlayerReplicationInfo (UT) PlayerOwner 
Pawn (UT) Bugs 

Methods[edit]

CreateReplacement ( ) 
Initfor (Actor (UT) Other) 
ChunkUp (int Damage) 
bool AllowChunk (int N, name A) [static, simulated] 

State Dead[edit]

AddFliesAndRats ( ) 
CheckZoneCarcasses ( ) 

Known Subclasses[edit]