Advanced Bot VampirusJR v 1.0 (for UT2004)
Mutator was created to approach bot tactics to human in 1vs1 game.
Bot can:
- control Shield, SuperShield and DoubleDamage
- control ShockRifle, SniperRifle and FlackCannon (optional)
- enhanced compare Relative Strength
- bot hunting and attack, only if have some advantage over enemy
- bot don't follow enemy on lift, if enemy have ShockRifle
- enhanced use ShockRifle and make Combo from any position
- bot make preventive ShockRifle Combo, when enemy not visible
- bot always rotated to the Enemy
- bot avoid BioRifle Goop on the ground
- advanced weapon selection
- mutator have global tuning accuracy ( default 50 % ) basically for ShockRifle and SniperRifle
- advanced retreat to the Health, never run toward Enemy, only backward
Bot with 50 % accuracy win average Human Player, with 100 % - every ProGamer. (except case when you kill bot once and
hiding all rest time, or use level bug when bot get stuck)
Some limitation - if you want use normal bots after play with "Advanced Bot VampirusJR", you should restart UT2004.
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03-28-2006 Release patch 1.0.1
Here is the full change list for Patch101:
- Fixed after load save game music don't play
- Fixed fake dead Skaarj can dodge from projectile
- Fixed if you have nickname with some character or another name, can't load
saved game properly
- reduce Slith Goop damage from 30 to 20
- Fixed you can save when dead
- Fixed when open save or load menu, new menu sometimes lose focus
- life span Skaarj Ghost reduced to 30 sec, life span dead bodies and jibs increase
- Reduce sound volume decoration frags and Translator event.
- Fixed when you save game with full shadows enabled, then load it with critical error
Attention: you do not need download patch101, if you download Mod for first time.
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02-22-2006 Upload mod final version (1.0) and Single player map CU-Chizra2k4.
In version 1.0 very much monsters AI improvement, because Monsters test up in real map, not only in test maps.
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02-19-2006 New Design for Site, add English version
12-07-2005 - release patch v0.99
10-16-2005 - start this site, first release beta v0.9
August 2004 - start creating mod UnrealClassic. |
UnrealRemix Project
Unreal Remix Project restore all music from Unreal series in high quality.
The how of it. First, music file split into samples. Then I make samples 16 bit and
make digital noise cancellation. In some case I manage to find 16 bit analog.
Third, all samples insert back into music file. After that, I exactly set up begin and end
looped part of samples to remove specific tracker crackling.
You can contact with me from Feedback page.
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