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Serious Sam Project.

 
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Mon Jul 02, 2007 7:11 pm    Post subject: Serious Sam Project. Reply with quote

I could post this earlyer but then you would have to wait to long. Yes, im bringing Serious Sam into Unreal. It takes a lot of time. But the most time would probally be in the finding of a prorgam that supports your type of models. Ive found that and im readdy for conversion, When i get more i will post some pictures on my Unreal1 Site: www.mentallity.tk
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srbassalot



Joined: 16 Sep 2004
Posts: 229
Location: Earth

PostPosted: Thu Jul 05, 2007 5:26 pm    Post subject: Reply with quote

That would be cool...I liked Serious Sam 1, Didn't care for 2 at all...
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Tue Jul 17, 2007 1:00 pm    Post subject: Reply with quote

Nice project idea. Do you plan to get all serios sam parts to Unreal? (Like the levels, weapons, monsters and textures?) Or just parts? (For example, a Serious Sam monster or weapon pack?)
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TheEmperorStalwartUK



Joined: 11 Feb 2004
Posts: 261

PostPosted: Tue Jul 17, 2007 2:57 pm    Post subject: Reply with quote

Not to burst your bubble or anything but have you considered the potential legal issues that this project might bring?
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KSAProdozul



Joined: 11 Aug 2005
Posts: 170
Location: In between Here and the There but close by Nowhere

PostPosted: Wed Jul 18, 2007 9:33 pm    Post subject: Reply with quote

man me and my dad love that game to bad i barely play it
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Fri Jul 20, 2007 11:15 am    Post subject: Reply with quote

Well, i first asked the official Serious Sam forum for help. But i per exident admitted i downloaded the games insteat of buying it '-_- And yeah, i will try to import ALL stuff to Unreal.
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