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EWolf678
Joined: 11 Oct 2004 Posts: 1
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Posted: Mon Oct 11, 2004 1:24 am Post subject: Error when loading "DeadCity" |
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When I load the level Deadcity on the server, it exits unreal and gives and error message:
Assertion failed: ActorClass[File:M:\Unreal\224\engine\src\unchan.cpp][Line: 691]
History: InitialClientActor <- UActorChannel::ReceivedBunch <-(Actor None)<-
UChannel::ReceivedSequenceBunch <-Direct<- Uchannel::ReceivedRawBunch <-
DispatchDataToChannel <-BunchData<- UNetConnection::ReceivedPacket <-
UNetConnection::ReceivedRawPacket <-UTcpNetDriver::TickDispatch <- UpdatePreNet
<- ULevel::Tick <-(NetMode=3) <-TickLevel<- UGameEngine:: Tick<-UpdateWorld<-
MainLoop
Can anyone help me fix this problem?
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Mon Oct 11, 2004 1:07 pm Post subject: |
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There is no DeadCity on the HyperCoop server. The reason that DC is on my website is that the author dots needed a host for it. I don't know anything about this map and do not support it. Please contact dots with this question or ask it in the helpdesk forum. Hereby I move it to the helpdesk. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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HeadShot900
Joined: 07 Sep 2004 Posts: 12 Location: North carolina!! Yeehaw!
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Posted: Tue Oct 12, 2004 6:55 pm Post subject: |
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That would more or likely be because you have patch 226f and the server you were trying to enter is running on unrealgold ;)
P.S. I get that error sometimes. |
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