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BOZO
Joined: 11 Oct 2004 Posts: 48
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BOZO
Joined: 11 Oct 2004 Posts: 48
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Posted: Sat Mar 26, 2005 6:53 am Post subject: |
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Version CrystalCastles_Ver1_1_for Unreal 1 - March 24, 2005: SECOND PUBLIC RELEASE.
CURRENT CHANGES:
NOTE: First new Build for Unreal One in a couple of years. Mainly addressing some known bugs.
Fixed: Improved overall network support. (1)
Fixed: Stunned bots get 'lost'. (2a)
New: Gave bots a preference to use the Crystal Stunner with the Hope Gem is activated. (2b)
New: Gave bots a preference to retreat from an Activated Hope Gem and Stunner equipped enemy. (2c)
Fixed: Increased the bot intelligence. (2d)
New: Gave bots the option to change weapons when they stun someone. (2e)
New: Gave bots the option to switch to the Crystal Stunner when they activate the Hope Gem. (5b)
Fixed: Improved Teleport Bot Network Operation and intelligence. (6a)
New: Added some more FX to Teleport Bot. (6b)
Fixed: Improved Witch Broom Network Operation. (7a)
New: Allowed Witch Broom equipped player to autosave themselves on the CC-ElementalAir map if they fall off. (8d)
New: Added Titan/Queen/Warlord limitation code to Monster Spawner. (8a)
Fixed: Monster Projectile Adjustment code now operational. (8b)
Fixed: Crossgame compatibility provided for Monster Spawner code. (8c)
Fixed: Monsters getting lost in the deep in CC-ElementalAir maps. (8d)
New: Electricity Zone. (9a)
New: Electricity Damage. (10a)
Fixed: Water Breathing Potion Mesh/Textures created. (11a,b)
Fixed: Stun Controller tells enemy to switch to weapon other than stunner. (12a)
Fixed: Stun Controller now tells Enemy to set Enemy to None. Start them Roaming again. (12b)
Fixed: Made CC_StartMusic a variable. (15a)
Fixed: CCBonusFlag Display problem. (16a)
Fixed: A few more Accessed Nones corrected. (18a)
Fixed: Minimum players notice corrected. (22a)
Fixed: CC-BerthildasCastle now ready. (Map1)
Fixed: CC-DoomsDome now ready. (Map2) _________________ Darn Floppy Feet!!
{KDS}BOZO / <NDP>BOZO / LordBozo
bozo@kds-clan.com |
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BOZO
Joined: 11 Oct 2004 Posts: 48
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Posted: Sat Mar 26, 2005 6:57 am Post subject: |
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This Release version should be even more stable than the last version (which was stable also) and gameplay and network play should have improved overall. I didn't have time to do lots of testing so if you find any bugs let me know:
bozo@kds-clan.com
Thanks all!! _________________ Darn Floppy Feet!!
{KDS}BOZO / <NDP>BOZO / LordBozo
bozo@kds-clan.com |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Sat Mar 26, 2005 3:36 pm Post subject: |
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Great work. Time for me to update the frontpage and the CC server!
Edit: CC server down for update.
Edit2: Server is up again. The new release has been installed, as well as the new maps. I also enabled direct downloading for the players who are to lazy to download the files from my site and prefer the slow, time consuming and bandwidth wasting direct download method. :p _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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