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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Tue Mar 24, 2009 11:46 am Post subject: |
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Bleeder91 wrote: | FlameWar!!! >D lol mental you read things way too literally |
Yea totally...Bleeder KNOWS I was just playing with him...FlameWar?..LMAO
Damn nice point gizzy, that's exactly how I have learned it...thanks for "chiming in " :-) |
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Thu Mar 26, 2009 2:08 am Post subject: |
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come on guys, i am not the bad with unreal script. Infact, it is quite easy in my opinion. Everything has a calling function, find it and change it. Its so simple it makes me want to learn C++ instead. But yeah, i learn it well and fast. I haven't talked to mental yet, but once. And right now i am learning how to make projectiles shoot at different spots and not just forward. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Thu Mar 26, 2009 6:02 pm Post subject: |
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Thug...no one said you were bad at scripting, I KNOW we didn't :-)
Besides everyone here has needed help with it sometime even IF they don't admit it :-P
Peace-out
Bass |
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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mental-HunteR
Joined: 05 May 2006 Posts: 363 Location: The Netherlands
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Posted: Thu Mar 26, 2009 6:52 pm Post subject: |
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Groovy. _________________
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Thu Mar 26, 2009 8:05 pm Post subject: |
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I post for help alot here since it is one of the only working forums left in unreal. But I also am a bit of a beginner to unreal script. I think it is w0rth the 50c of asking some questions. I distinguish major chunks of learning on tutorials. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Thu Mar 26, 2009 9:50 pm Post subject: |
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Bleeder91 wrote: | i ask sometimes cuz im too lazy to find out myself XD |
Prodigy's aren't usually lazy :-P
Who stole my black light and incense burner man?
You guys are most likely too young to remember those :-)
Once again...not a help topic...LOL |
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Fri Mar 27, 2009 12:13 pm Post subject: |
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That's the straight-up truth Bleeder...damn even a mod challenged guy like myself can work with it and that's a good thing :-)
I use to and still do some mapping for Quake 2 just because I love that game so much but it just can't match the beauty and AI of Unreal because it's....let's face it.......... UNREAL!!!!
Yea that stupid skarrj keeps dropping the damn noodles :-P
Note to self: code sticky noodles for skaarj... |
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Fri Mar 27, 2009 8:34 pm Post subject: |
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YEA and make him look like Emeril Lagasse the chef...I hate that guy...LMAO
He can just say...BAM!!! |
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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mental-HunteR
Joined: 05 May 2006 Posts: 363 Location: The Netherlands
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Posted: Sat Mar 28, 2009 8:13 am Post subject: |
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Bleeder91 wrote: | or just like some dutch person that always says TSJAKKA!!! XD |
thanks for getting me back into this Topic Bleeder. Anyways, thank you, for the great idea's. I just realized, i did not have any skaarjs yet in my new mod. a gibskaarj, great, it rans to you, when it explodes a big nuke bang appears at the same time with the gibs ^^ brilliant idea _________________
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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gizzy
Joined: 23 Apr 2006 Posts: 37
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Posted: Sat Mar 28, 2009 3:30 pm Post subject: |
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Sounds like a good idea, except the nuke part sounds overpowered |
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