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AKMcoop problem.... Oddly enough.

 
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K죣èr_§kā&#



Joined: 10 Jul 2004
Posts: 164

PostPosted: Mon Nov 21, 2005 10:32 pm    Post subject: AKMcoop problem.... Oddly enough. Reply with quote

When ever i try to paly AKMcop2, the game crashes without and error popping up. I set everything the way it said in the readme, but i keep getting this problem. If you wanna see the log, here it is:

Code:

Log: Log file open, 11/21/05 16:16:53
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 226
Init: Compiled: Aug 15 2000 14:16:34
Init: Command line:
Init: Base directory: C:\UnrealGold\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: OEMNA8JVKQSOGQ
Init: User: halilbicer
Init: Memory total: Phys=228848K Pagef=560236K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2191.182522 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Log: Loading: Package Engine
Log: Loading: Package Core
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: EAX 1.x sound hardware found!
Init: Galaxy initialized
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 0 0 0
Init: Initializing DirectDraw
Log: DirectDraw drivers:
Log:    display (Primary Display Driver)
Init: DirectDraw initialized successfully
Init: Client initialized
Log: Bound to Render.dll
Log: Loading: Package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Loading: Package Entry
Log: Loading: Package PlayrShp
Log: Loading: Package Detail
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package UnrealI
Log: Loading: Package UnrealShare
Log: Game class is 'EntryGameInfo'
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is Entry.Mutator0
DevAudio: Galaxy SetViewport: NULL
Log: Browse: Unreal.unr?Name=deathhunter?Class=Unreali.MaleTwo?Skin=Male2Skins.Male2Gib?Team=255?Face=?Voice=publicvoicepack2.publicvoice
Log: LoadMap: Unreal.unr?Name=deathhunter?Class=Unreali.MaleTwo?Skin=Male2Skins.Male2Gib?Team=255?Face=?Voice=publicvoicepack2.publicvoice
Log: Loading: Package Unreal
Log: Loading: Package NaliCast
Log: Loading: Package GenEarth
Log: Loading: Package GenFluid
Log: Loading: Package NALIFX
Log: Loading: Package GenIn
Log: Loading: Package GenFX
Log: Loading: Package Ambancient
Log: Loading: Package Amboutside
Log: Loading: Package DoorsAnc
Log: Loading: Package Liquids
Log: Loading: Package flyby
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Render
Log: Game class is 'Intro'
Log: Bringing Level Unreal.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=deathhunter?Class=Unreali.MaleTwo?Skin=Male2Skins.Male2Gib?Team=255?Face=?Voice=publicvoicepack2.publicvoice
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is Unreal.Mutator1
Init: Initialized moving brush tracker for Level Unreal.MyLevel
DevAudio: Galaxy SetViewport: NULL
Log: Loading: Package KsConsole
Log: Bound to UPak.dll
Log: Loading: Package UPak
Log: Loading: Package marine
Log: Loading: Package UDSDemo
Log: Loading: Package UPakFonts
Log: Loading: Package UWindow
Log: Loading: Package UMenu
Log: Loading: Package UBrowser
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
ScriptLog: Team 255
ScriptLog: Login: deathhunter
Log: Loading: Package Male2Skins
Log: Possessed PlayerPawn: MaleTwo Unreal.MaleTwo0
ScriptLog: All inventory from deathhunter is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to SoftDrv.dll
Log: Loading: Package SoftDrv
Log: Setting 640x480x32
Log: DirectDraw: Triple buffer, 640x480, Stride=0
Log: DirectDraw: Rate=0
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 9.018256 seconds
DevMusic: Load music: Music flyby.flyby
ScriptLog: Creating root window: UMenu.UMenuRootWindow
Log: Loading: Package UWindowFonts
Log: Loading: Package EnhancedDM3
Log: Loading: Package EDM3Voice
Log: Loading: Package SpecialPak
Log: Loading: Package Jello
Log: Loading: Package MCoop2
Log: Loading: Package AKcoop2
Log: Loading: Package AKs
Log: Loading: Package AK2t
Log: Loading: Package AmbModern
Log: Loading: Package fireeng
Log: Loading: Package Hubeffects
Log: Loading: Package XFX
Log: Loading: Package DecayedS
Log: Loading: Package Palettes
Log: Loading: Package WarZoneNyleve2
Log: Loading: Package mine
Log: Loading: Package TCrystal
Log: Loading: Package Ancient
Log: Loading: Package UTWeapons
Log: Loading: Package shaneDAY
Log: Loading: Package DoorsMod
Log: Loading: Package SKYBox
Log: Loading: Package Activates
Log: Loading: Package GenTerra
Log: Loading: Package dusk
Log: Loading: Package Male3Skins
Log: Loading: Package shotgun
Log: Loading: Package Mach5Gun
Log: Loading: Package GenWarp
Log: Loading: Package shanesky
Log: Loading: Package WaterFalls
Log: Loading: Package Female1Skins
Log: Loading: Package Male1Skins
Warning: Failed to load 'Texture WarZoneNyleve2.Screenshot': Failed to find object 'Texture WarZoneNyleve2.Screenshot'
Log: Loading: Package NaliC
Log: Loading: Package SkyCity
Log: Bound to Editor.dll
Log: Loading: Package Editor
Log: Loading: Package Skaarj
Log: Loading: Package wargate
Warning: Failed to load 'Texture NaliC.Screenshot': Failed to find object 'Texture NaliC.Screenshot'
Warning: Failed to load 'LevelSummary NaliC.LevelSummary': Failed to find object 'LevelSummary NaliC.LevelSummary'
Log: SetClientTravel: NaliC.unr?Game=MCoop2.MCoopGame?Mutator= 0
Log: URL: Adding default option Name=deathhunter
Log: URL: Adding default option Class=Unreali.MaleTwo
Log: URL: Adding default option Skin=Male2Skins.Male2Gib
Log: URL: Adding default option Team=255
Log: URL: Adding default option Face=
Log: URL: Adding default option Voice=publicvoicepack2.publicvoice
Log: Browse: NaliC.unr?Game=MCoop2.MCoopGame?Mutator=?Name=deathhunter?Class=Unreali.MaleTwo?Skin=Male2Skins.Male2Gib?Team=255?Face=?Voice=publicvoicepack2.publicvoice
Log: LoadMap: NaliC.unr?Game=MCoop2.MCoopGame?Mutator=?Name=deathhunter?Class=Unreali.MaleTwo?Skin=Male2Skins.Male2Gib?Team=255?Face=?Voice=publicvoicepack2.publicvoice
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Shut down moving brush tracker for Level Unreal.MyLevel
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Unreal
Log: Unloading: Package Liquids
Log: Unloading: Package flyby
DevMusic: Unregister music: Music flyby.flyby
Log: Unloading: Package Male2Skins
Log: Unloading: Package SoftDrv
Log: Unloading: Package EnhancedDM3
Log: Unloading: Package EDM3Voice
Log: Unloading: Package SpecialPak
Log: Unloading: Package Jello
Log: Unloading: Package AKcoop2
Log: Unloading: Package AKs
Log: Unloading: Package AK2t
Log: Unloading: Package fireeng
Log: Unloading: Package XFX
Log: Unloading: Package DecayedS
Log: Unloading: Package WarZoneNyleve2
Log: Unloading: Package mine
Log: Unloading: Package Ancient
Log: Unloading: Package UTWeapons
Log: Unloading: Package DoorsMod
Log: Unloading: Package Activates
Log: Unloading: Package GenTerra
Log: Unloading: Package dusk
Log: Unloading: Package Male3Skins
Log: Unloading: Package shotgun
Log: Unloading: Package Mach5Gun
Log: Unloading: Package GenWarp
Log: Unloading: Package WaterFalls
Log: Unloading: Package Female1Skins
Log: Unloading: Package Male1Skins
Log: Game class is 'MCoopGame'
Log: Bringing Level NaliC.MyLevel up for play (0)...
ScriptLog: InitGame: ?Game=MCoop2.MCoopGame?Mutator=?Name=deathhunter?Class=Unreali.MaleTwo?Skin=Male2Skins.Male2Gib?Team=255?Face=?Voice=publicvoicepack2.publicvoice
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is NaliC.UMutator0
Log: Bound to MCoopMutator2.dll
Log: Loading: Package MCoopMutator2
Warning: Failed to load 'Class MCoopMutator2.AK2MonsterCoop': Failed to find object 'Class MCoopMutator2.AK2MonsterCoop'<------ I believe this is the problem?
MCoop: **************************************************************************************************************
MCoop:     CRITICAL ERROR!!  Server crashed because it couldn't load class 'MCoopMutator2.AK2MonsterCoop'!  <------- Here's the problem as well...
MCoop: **************************************************************************************************************
Log: appRequestExit(0)
...
(Tons of accessed nones)
...
Log: Spawning new actor for Viewport WindowsViewport0
ScriptWarning: MCoopGame NaliC.MCoopGame0 (Function MCoop2.MCoopGame.Login:0007) Accessed None
Warning: Login failed:
Critical: appError called:
Critical:
Critical: Windows GetLastError: The system cannot find the file specified. (2)
Exit: Executing UObject::StaticShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: DirectDraw End Mode
Critical: MatchViewportsToActors
Critical: (NaliC.unr)
Critical: ClientInit
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: ClientTravel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: appExit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/21/05 16:17:38


If you need the ini too:

Code:

[MCoop2.MCoopGame]
MaxSuicides=10
GameMutator=MCoopMutator2.AK2MonsterCoop
CommandsMutator=MCoopMutator2.MCoopCommands
bSpawnInTeamArea=False
bNoTeamChanges=True
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=0.000000
MaxTeamSize=16
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathmessages=True

[MCoopMutator2.GameMutator]
AdvancedNetwork=(bOptimizeMaxPlayers=False,bOptimizeConnection=False,ServerUploadSpeed=16000,DefaultMinClientRate=2600,DefaultMaxClientRate=10000)
AdminPassword=
AdminChildPassword=
AdminBabyPassword=
GamePassword=
MaxFailedAdminLogins=5
bSafeAdmins=True
AdminName=Admin
PlayerOptions=(bDenyNameChange=False,bSetDefaultInventory=False,bSetDefaultHealth=False,bSetDefaultInvCharge=False,bSetDefaultAmmo=False)
bSpecialEffects=True
bAlwaysPickUp=False
bAlwaysReconnect=True
RespawnOptions=(bRespawnAmmo=False,bRespawnHealth=False,bRespawnInventory=False,bRespawnWeapon=False,RespawnTimeAmmo=2.000000,RespawnTimeHealth=10.000000,RespawnTimeInventory=5.000000,RespawnTimeWeapon=1.000000)
PawnsLists[0]=MCoop2.PawnsList
PawnsLists[1]=AKMCoop2.AKPawnsList
PawnsLists[2]=
PawnsLists[3]=
PawnsLists[4]=
PawnsLists[5]=
PawnsLists[6]=
PawnsLists[7]=
PawnsLists[8]=
PawnsLists[9]=
bCustomMapList=False

[MCoopMutator2.Coop]
LoginMutators=MCoopMutator2.CoopLoginMutator
LoginMutators=AKMCoopMutator2.AK2LoginMutator

[MCoopMutator2.MonsterCoop]
LoginMutators=MCoopMutator2.MCoopLoginMutator
LoginMutators=AKMCoopMutator2.AK2LoginMutator

[MCoopMutator2.DM]
LoginMutators=MCoopMutator2.DMLoginMutator
LoginMutators=AKMCoopMutator2.AK2LoginMutator

[UnrealShare.DeathMatchGame]
FragLimit=0
TimeLimit=0
bMultiPlayerBots=False
bChangeLevels=True
bHardCoreMode=False
bMegaSpeed=False
InitialBots=4

[Engine.GameInfo]
bMuteSpectators=False
bLowGore=False
bVeryLowGore=False
bNoCheating=True
AutoAim=0.930000
MaxSpectators=2
AdminPassword=
GamePassword=
MaxPlayers=16
ServerLogName=server.log
bLocalLog=False
bLocalLogQuery=True
bWorldLog=False
LocalBatcherURL=..\NetGamesUSA.com\ngStats\ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=..\NetGamesUSA.com\ngStats\html\ngStats_Main.html
WorldBatcherURL=..\NetGamesUSA.com\ngWorldStats\bin\ngWorldStats.exe
WorldBatcherParams=-d ..\NetGamesUSA.com\ngWorldStats\logs
WorldStatsURL=http://www.netgamesusa.com


I hope you can all read this -.-
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K죣èr_§k&#257;&#



Joined: 10 Jul 2004
Posts: 164

PostPosted: Mon Nov 21, 2005 10:34 pm    Post subject: Reply with quote

oops i posted in the wrong forum. Can you change it?
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Tue Nov 22, 2005 9:32 am    Post subject: Reply with quote

SetClientTravel: NaliC.unr?Game=MCoop2.MCoopGame?Mutator= 0

The mutator= line is weird and probably causes problems.

I also see warnings about missing files. Are you sure it's correctly installed?
(Check if all files are there, and read through the installation guide again to check if you missed something.)
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K죣èr_§k&#257;&#



Joined: 10 Jul 2004
Posts: 164

PostPosted: Mon Jan 02, 2006 12:46 am    Post subject: Reply with quote

That doesn't make sense. I need AKCoop2 right? I tried installing that but something is keeping me from actually using it!!!!!
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Jan 02, 2006 1:57 am    Post subject: Reply with quote

You also try to load all kinds of EDM stuff in there. I recommend you to use a separate CLEAN installation for your coop server, if possible with Unreal 225f.

Then install AKCoop2 as described in tyhe AKCoop2 instruction, and then add MCoop2 and AKMCoop2.

By the way: Try to post your server's command line (How you start it)
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