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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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Posted: Fri Jul 31, 2009 1:26 pm Post subject: Movers |
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I was looking into scripts to find sumthing useful for my mappack, when i found this. For all you mappers here, did you know that you can get movers to move with the 'Grab' command? :O it's very useful with doors and such to open them manually and not with a trigger or sumthing
so how to do: just make a mover and set the state to TriggerOpenTimed or any of the other Trigger (haven't tried TriggerControl, no idea if that'll work too). The last thing to do is set bUseTriggered to True, and there you go _________________ Unreallity - Wrath of the Skaarj is still developing! Check out the new refreshing website!
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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Fri Jul 31, 2009 3:11 pm Post subject: |
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Hmm not sure what the application for that would be but that is interesting Bleeder :-)
Wait a second.......maybe the original intent for that was for a "mover switch" that would make sense that you would use "grab" to activate a switch.
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Mon Aug 03, 2009 6:47 pm Post subject: |
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Yep that's exactly what I said huh :-)
Nice Bleeder...nice mapping Bro
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