Hyper.nl Unreal Services Forum Index Hyper.nl Unreal Services
The forum of Hyper.nl Unreal Services and the semi-offical resource for Winged Unicorn's Unreal mods
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

IpDrv.UdpBeacon - Do I need it?

 
Post new topic   Reply to topic    Hyper.nl Unreal Services Forum Index -> Unreal server setup, administration and troubleshooting
View previous topic :: View next topic  
Author Message
Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Sat Sep 16, 2006 10:27 am    Post subject: IpDrv.UdpBeacon - Do I need it? Reply with quote

UDPBeacon always gives errors at my server because I run multiple servers which all try to bind the same port. I read a but about UDPBeacon, and as far as I understand it is used to find Unreal servers in LAN environments.

Can I just remove the IpDrv.UdpBeacon server actor? Or would this hurt the server in some way?
_________________
Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Back to top
View user's profile Send private message Visit poster's website
Zombie



Joined: 27 Jan 2004
Posts: 295

PostPosted: Sat Sep 16, 2006 7:35 pm    Post subject: Reply with quote

You could remove it. It seems to only allow a LAN unreal server to be queried in the UBrowser LAN tab for LAN clients.

From the Unreal.ini and 'Advanced Options>Networking>Server Beacon':
Quote:
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconPort=7776
BeaconProduct=Unreal
ServerBeaconPort=7775

It might be a better option to change the ServerBeaconPort in the INI file for each unreal server to be a number or two below their gameplay port.


-Zombie
_________________
GameType: JCoopZ1 - Build137 (11/30/12)
Mutator: DZMapM - 2.34 (12/15/11)
Back to top
View user's profile Send private message Send e-mail
Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Sat Sep 16, 2006 8:12 pm    Post subject: Reply with quote

Interesting. My servers Unreal.ini has no "ServerBeaconPort" option. I already tried changing the "BeaconPort" option in the past, but that did not work. (As I now learned, because it is a client setting)
_________________
Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Hyper.nl Unreal Services Forum Index -> Unreal server setup, administration and troubleshooting All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group