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Hyper.nl Unreal Services The forum of Hyper.nl Unreal Services and the semi-offical resource for Winged Unicorn's Unreal mods
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Cheese
Joined: 30 Mar 2006 Posts: 79 Location: ...YES
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Posted: Tue Apr 25, 2006 5:21 am Post subject: Exporting/Importing/Making/Using meshes |
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I don't know if this would be more suitable for the Help Desk, but if it is feel free to move it :p
I thought this would be good in this forum, ya know, since it has to do with 'projects'
Anyways..
Is there such a program out there that can do 1 or more of the following? :
Export meshes from something such as Upak etc , to convert things such as the Cloaking Device, CARifle, etc?
Import meshes to a .u file, so as to be able to use the meshes from the method above?
Make meshes, such as static ones, and animated ones?
Tell you the '#exec import' (or whatever the heck) to be able to import the meshes?
And one that's for old Unreal (225,226) and not UT?btw i'm a complete newbie at UnrealScript :p
I'm planning on converting the cloaking device from Upak into my next mod, so this would be very helpful.
This may also be helpful for some other people too, perhaps..
And admin(s) , if you feel this would be better in the Help desk, DO move it there. _________________
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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SoulReaver
Joined: 15 May 2004 Posts: 162
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Posted: Tue Apr 25, 2006 3:17 pm Post subject: |
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yes there are much ways. u can ask tentacle hunter to get a good explaination on how to export meshes. well u got this program called "MeshMaker" to import meshes to .u files, i use thesame program much, thats how i created srweps2 and my other mods with new meshes.
and for the #import codes, u ed doesnt compile them, u will need to compile the .u file with UCC.exe (in the system map) and how to do that u can find a goot explaination on UnrealWiki. _________________ Before asking, try the Unreal wiki here.
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Cheese
Joined: 30 Mar 2006 Posts: 79 Location: ...YES
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Posted: Tue Apr 25, 2006 11:18 pm Post subject: |
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Hmm..
Alright, I got Mesh Maker from his website.
Wow, it's REALLY helpful
thanks much!
Now everybody go download it! :p
http://www.freewebs.com/tentaclehunter/downloads/downloads.htm
EDIT: heh, stupid thing makes my mesh sideways
Anyways, what about exporting meshes, say from .. Upak (:p) and crap?
And making animated ones? _________________
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SoulReaver
Joined: 15 May 2004 Posts: 162
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