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Defaultinventory question.

 
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ArtfulDodger



Joined: 20 Jul 2004
Posts: 6
Location: The Netherlands

PostPosted: Tue Jul 20, 2004 10:06 pm    Post subject: Defaultinventory question. Reply with quote

Hey guys, maybee some of u see my server and/or me anyway i been around but mostly at dm..im coming to my question now :P

I setted at advanced options for mcoop the default weapons and inventory, (even some costum inventory from the pack files from hyper's site) but when i enter the server i dont start with the inventory and/or the weapons.

1 last thing: As i have pack and pack2 on my server wich are monsters in..there a way to replace some standard monsters with mcoop?

I hope to hear from ya,

cheers
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Wed Jul 21, 2004 3:37 am    Post subject: Reply with quote

Please be carefull with those pack mods, I used Pack 4 and 5 and they made my server crash. There is some really nice stuff in it, but it might harm your server.
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Hyper.nl Unreal Services
unreal://hypercoop.tk
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ArtfulDodger



Joined: 20 Jul 2004
Posts: 6
Location: The Netherlands

PostPosted: Wed Jul 21, 2004 11:57 am    Post subject: Reply with quote

Ok thanks hyper.nl, that maybee explains why my server was this morning at 100 % cpu the whole time....and there was no activity's on the server no people/downloaders...ill remove those packs, and see if it helps.

anyway here is my MCoop2.ini:


[MCoop2.MCoopGame]
MaxSuicides=10
GameMutator=MCoopMutator2.Coop
CommandsMutator=MCoopMutator2.MCoopCommands
bSpawnInTeamArea=False
bNoTeamChanges=True
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=0.000000
MaxTeamSize=8
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathmessages=False

[MCoopMutator2.GameMutator]
AdvancedNetwork=(bOptimizeMaxPlayers=False,bOptimizeConnection=False,ServerUploadSpeed=45000,DefaultMinClientRate=5000,DefaultMaxClientRate=10000)
AdminPassword=
AdminChildPassword=
AdminBabyPassword=
GamePassword=
MaxFailedAdminLogins=3
bSafeAdmins=True
AdminName=
PlayerOptions=(bDenyNameChange=False,bSetDefaultInventory=False,bSetDefaultHealth=True,bSetDefaultInvCharge=False,bSetDefaultAmmo=False)
bSpecialEffects=True
bAlwaysPickUp=False
bAlwaysReconnect=True
RespawnOptions=(bRespawnAmmo=True,bRespawnHealth=True,bRespawnInventory=True,bRespawnWeapon=True,RespawnTimeAmmo=2.000000,RespawnTimeHealth=2.000000,RespawnTimeInventory=2.000000,RespawnTimeWeapon=1.000000)
PawnsLists[0]=MCoop2.PawnsList
PawnsLists[1]=
PawnsLists[2]=
PawnsLists[3]=
PawnsLists[4]=
PawnsLists[5]=
PawnsLists[6]=
PawnsLists[7]=
PawnsLists[8]=
PawnsLists[9]=
bCustomMapList=False

[MCoopMutator2.Coop]
bNoEndingMap=True
AdvancedNetwork=(bOptimizeMaxPlayers=False,bOptimizeConnection=False,ServerUploadSpeed=45000,DefaultMinClientRate=5000,DefaultMaxClientRate=10000)
PlayerOptions=(bDenyNameChange=False,bSetDefaultInventory=False,bSetDefaultHealth=True,bSetDefaultInvCharge=False,bSetDefaultAmmo=False)
bAlwaysPickUp=False
bAlwaysReconnect=True
RespawnOptions=(bRespawnAmmo=True,bRespawnHealth=True,bRespawnInventory=True,bRespawnWeapon=True,RespawnTimeAmmo=2.000000,RespawnTimeHealth=2.000000,RespawnTimeInventory=2.000000,RespawnTimeWeapon=1.000000)
PawnsLists[0]=MCoop2.PawnsList
PawnsLists[1]=
PawnsLists[2]=
PawnsLists[3]=
PawnsLists[4]=
PawnsLists[5]=
PawnsLists[6]=
PawnsLists[7]=
PawnsLists[8]=
PawnsLists[9]=
bCustomMapList=False
LoginMutators=MCoopMutator2.CoopLoginMutator

[MCoopMutator2.MonsterCoop]
bNoEndingMap=True
bMonstersCanEnd=False
MonstersFragLimit=0
AdvancedNetwork=(bOptimizeMaxPlayers=False,bOptimizeConnection=False,ServerUploadSpeed=16000,DefaultMinClientRate=2600,DefaultMaxClientRate=10000)
PlayerOptions=(bDenyNameChange=False,bSetDefaultInventory=False,bSetDefaultHealth=True,bSetDefaultInvCharge=False,bSetDefaultAmmo=False)
bAlwaysPickUp=False
bAlwaysReconnect=True
RespawnOptions=(bRespawnAmmo=True,bRespawnHealth=True,bRespawnInventory=True,bRespawnWeapon=True,RespawnTimeAmmo=2.000000,RespawnTimeHealth=2.000000,RespawnTimeInventory=2.000000,RespawnTimeWeapon=1.000000)
PawnsLists[0]=MCoop2.PawnsList
PawnsLists[1]=
PawnsLists[2]=
PawnsLists[3]=
PawnsLists[4]=
PawnsLists[5]=
PawnsLists[6]=
PawnsLists[7]=
PawnsLists[8]=
PawnsLists[9]=
bCustomMapList=False
LoginMutators=MCoopMutator2.MCoopLoginMutator

[MCoopMutator2.DM]
LoginMutators=MCoopMutator2.DMLoginMutator

[UnrealShare.DeathMatchGame]
FragLimit=0
TimeLimit=0
bMultiPlayerBots=False
bChangeLevels=True
bHardCoreMode=True
bMegaSpeed=False
InitialBots=4

[Engine.GameInfo]
bMuteSpectators=False
bLowGore=False
bVeryLowGore=False
bNoCheating=True
AutoAim=1.000000
MaxSpectators=0
AdminPassword=
GamePassword=
MaxPlayers=8
ServerLogName=server.log
bLocalLog=False
bLocalLogQuery=True
bWorldLog=False
LocalBatcherURL=..\NetGamesUSA.com\ngStats\ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=..\NetGamesUSA.com\ngStats\html\ngStats_Main.html
WorldBatcherURL=..\NetGamesUSA.com\ngWorldStats\bin\ngWorldStats.exe
WorldBatcherParams=-d ..\NetGamesUSA.com\ngWorldStats\logs
WorldStatsURL=http://www.netgamesusa.com



Maybee some1 see the problem for the default inventory, also i want to give all humans the same..do i have to repeat all weapons for every human?

Here is my MCoopInventory.ini:

[MCoopInventory.FemaleOneInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=999
AdminDefaultHealth=9999
AdminChildDefaultHealth=125
AdminBabyDefaultHealth=150
DropProbability=0.000000
ToDropWhenKilled=
DefaultWeapons=UnrealShare.DispersionPistol
DefaultWeapons=unrealshare.automag
DefaultWeapons=unrealshare.stinger
DefaultWeapons=unrealshare.asmd
DefaultWeapons=unrealshare.eightball
DefaultWeapons=unrealshare.flakcannon
DefaultWeapons=unrealshare.razorjack
DefaultWeapons=unrealshare.gesbiorifle
DefaultWeapons=unrealshare.rifle
DefaultWeapons=unrealshare.minigun
DefaultWeapons=pack2.DisaPistol
DefaultWeapons=pack2.ElectroGun
DefaultWeapons=pack2.RRifle
DefaultWeapons=pack.Flamer
AdminWeapons=UnrealShare.DispersionPistol
AdminChildWeapons=UnrealShare.DispersionPistol
AdminBabyWeapons=UnrealShare.DispersionPistol
DefaultInventory=UnrealShare.Translator
DefaultInventory=pack2.AllPickup
DefaultInventory=pack.MBoots
DefaultInventory=pack2.HealthBelt
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.FemaleTwoInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=999
AdminDefaultHealth=9999
AdminChildDefaultHealth=125
AdminBabyDefaultHealth=150
DropProbability=0.000000
ToDropWhenKilled=
DefaultWeapons=UnrealShare.DispersionPistol
DefaultWeapons=unrealshare.automag
DefaultWeapons=unrealshare.stinger
DefaultWeapons=unrealshare.asmd
DefaultWeapons=unrealshare.eightball
DefaultWeapons=unrealshare.flakcannon
DefaultWeapons=unrealshare.razorjack
DefaultWeapons=unrealshare.gesbiorifle
DefaultWeapons=unrealshare.rifle
DefaultWeapons=unrealshare.minigun
DefaultWeapons=pack2.DisaPistol
DefaultWeapons=pack2.ElectroGun
DefaultWeapons=pack2.RRifle
DefaultWeapons=pack.Flamer
AdminWeapons=UnrealShare.DispersionPistol
AdminChildWeapons=UnrealShare.DispersionPistol
AdminBabyWeapons=UnrealShare.DispersionPistol
DefaultInventory=UnrealShare.Translator
DefaultInventory=pack2.AllPickup
DefaultInventory=pack.MBoots
DefaultInventory=pack2.HealthBelt
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.MaleOneInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=999
AdminDefaultHealth=9999
AdminChildDefaultHealth=125
AdminBabyDefaultHealth=150
DropProbability=0.000000
ToDropWhenKilled=
DefaultWeapons=UnrealShare.DispersionPistol
DefaultWeapons=unrealshare.automag
DefaultWeapons=unrealshare.stinger
DefaultWeapons=unrealshare.asmd
DefaultWeapons=unrealshare.eightball
DefaultWeapons=unrealshare.flakcannon
DefaultWeapons=unrealshare.razorjack
DefaultWeapons=unrealshare.gesbiorifle
DefaultWeapons=unrealshare.rifle
DefaultWeapons=unrealshare.minigun
DefaultWeapons=pack2.DisaPistol
DefaultWeapons=pack2.ElectroGun
DefaultWeapons=pack2.RRifle
DefaultWeapons=pack.Flamer
AdminWeapons=UnrealShare.DispersionPistol
AdminChildWeapons=UnrealShare.DispersionPistol
AdminBabyWeapons=UnrealShare.DispersionPistol
DefaultInventory=UnrealShare.Translator
DefaultInventory=pack2.AllPickup
DefaultInventory=pack.MBoots
DefaultInventory=pack2.HealthBelt
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.MaleThreeInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=999
AdminDefaultHealth=9999
AdminChildDefaultHealth=125
AdminBabyDefaultHealth=150
DropProbability=0.000000
ToDropWhenKilled=
DefaultWeapons=UnrealShare.DispersionPistol
DefaultWeapons=unrealshare.automag
DefaultWeapons=unrealshare.stinger
DefaultWeapons=unrealshare.asmd
DefaultWeapons=unrealshare.eightball
DefaultWeapons=unrealshare.flakcannon
DefaultWeapons=unrealshare.razorjack
DefaultWeapons=unrealshare.gesbiorifle
DefaultWeapons=unrealshare.rifle
DefaultWeapons=unrealshare.minigun
DefaultWeapons=pack2.DisaPistol
DefaultWeapons=pack2.ElectroGun
DefaultWeapons=pack2.RRifle
DefaultWeapons=pack.Flamer
AdminWeapons=UnrealShare.DispersionPistol
AdminChildWeapons=UnrealShare.DispersionPistol
AdminBabyWeapons=UnrealShare.DispersionPistol
DefaultInventory=UnrealShare.Translator
DefaultInventory=pack2.AllPickup
DefaultInventory=pack.MBoots
DefaultInventory=pack2.HealthBelt
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.MaleTwoInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=999
AdminDefaultHealth=9999
AdminChildDefaultHealth=125
AdminBabyDefaultHealth=150
DropProbability=0.000000
ToDropWhenKilled=
DefaultWeapons=UnrealShare.DispersionPistol
DefaultWeapons=unrealshare.automag
DefaultWeapons=unrealshare.stinger
DefaultWeapons=unrealshare.asmd
DefaultWeapons=unrealshare.eightball
DefaultWeapons=unrealshare.flakcannon
DefaultWeapons=unrealshare.razorjack
DefaultWeapons=unrealshare.gesbiorifle
DefaultWeapons=unrealshare.rifle
DefaultWeapons=unrealshare.minigun
DefaultWeapons=pack2.DisaPistol
DefaultWeapons=pack2.ElectroGun
DefaultWeapons=pack2.RRifle
DefaultWeapons=pack.Flamer
AdminWeapons=UnrealShare.DispersionPistol
AdminChildWeapons=UnrealShare.DispersionPistol
AdminBabyWeapons=UnrealShare.DispersionPistol
DefaultInventory=UnrealShare.Translator
DefaultInventory=pack2.AllPickup
DefaultInventory=pack.MBoots
DefaultInventory=pack2.HealthBelt
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.NaliPlayerInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=999
AdminDefaultHealth=9999
AdminChildDefaultHealth=125
AdminBabyDefaultHealth=150
DropProbability=0.000000
ToDropWhenKilled=
DefaultWeapons=UnrealShare.DispersionPistol
DefaultWeapons=unrealshare.automag
DefaultWeapons=unrealshare.stinger
DefaultWeapons=unrealshare.asmd
DefaultWeapons=unrealshare.eightball
DefaultWeapons=unrealshare.flakcannon
DefaultWeapons=unrealshare.razorjack
DefaultWeapons=unrealshare.gesbiorifle
DefaultWeapons=unrealshare.rifle
DefaultWeapons=unrealshare.minigun
DefaultWeapons=pack2.DisaPistol
DefaultWeapons=pack2.ElectroGun
DefaultWeapons=pack2.RRifle
DefaultWeapons=pack.Flamer
AdminWeapons=UnrealShare.DispersionPistol
AdminChildWeapons=UnrealShare.DispersionPistol
AdminBabyWeapons=UnrealShare.DispersionPistol
DefaultInventory=UnrealShare.Translator
DefaultInventory=pack2.AllPickup
DefaultInventory=pack.MBoots
DefaultInventory=pack2.HealthBelt
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.NaliPriestInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=100
AdminDefaultHealth=200
AdminChildDefaultHealth=125
AdminBabyDefaultHealth=150
DropProbability=0.000000
DefaultWeapons=UnrealShare.DispersionPistol
DefaultInventory=UnrealShare.Translator
AdminWeapons=UnrealShare.DispersionPistol
AdminInventory=UnrealShare.Translator
AdminChildWeapons=UnrealShare.DispersionPistol
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=UnrealShare.DispersionPistol
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjPlayerInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=130
AdminDefaultHealth=260
AdminChildDefaultHealth=190
AdminBabyDefaultHealth=160
DropProbability=0.000000
DefaultWeapons=UnrealShare.DispersionPistol
DefaultInventory=UnrealShare.Translator
AdminWeapons=UnrealShare.DispersionPistol
AdminInventory=UnrealShare.Translator
AdminChildWeapons=UnrealShare.DispersionPistol
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=UnrealShare.DispersionPistol
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.BabyCowInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=40
AdminDefaultHealth=80
AdminChildDefaultHealth=60
AdminBabyDefaultHealth=50
DropProbability=0.000000
DefaultInventory=UnrealShare.Translator
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.BehemothInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=500
AdminDefaultHealth=1000
AdminChildDefaultHealth=750
AdminBabyDefaultHealth=625
DropProbability=0.000000
DefaultWeapons=MCoop2.BruteGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.BruteGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.BruteGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.BruteGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.BirdInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=17
AdminDefaultHealth=34
AdminChildDefaultHealth=25
AdminBabyDefaultHealth=21
DropProbability=0.000000
DefaultInventory=UnrealShare.Translator
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.BruteInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=340
AdminDefaultHealth=680
AdminChildDefaultHealth=510
AdminBabyDefaultHealth=425
DropProbability=0.000000
DefaultWeapons=MCoop2.BruteGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.BruteGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.BruteGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.BruteGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.CaveMantaInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=50
AdminDefaultHealth=100
AdminChildDefaultHealth=75
AdminBabyDefaultHealth=60
DropProbability=0.000000
DefaultWeapons=MCoop2.MonsterWeapon
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.MonsterWeapon
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.MonsterWeapon
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.MonsterWeapon
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.DevilFishInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=70
AdminDefaultHealth=140
AdminChildDefaultHealth=100
AdminBabyDefaultHealth=85
DropProbability=0.000000
DefaultWeapons=MCoop2.MonsterWeapon
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.MonsterWeapon
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.MonsterWeapon
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.MonsterWeapon
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.FlyInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=50
AdminDefaultHealth=100
AdminChildDefaultHealth=75
AdminBabyDefaultHealth=60
DropProbability=0.000000
DefaultWeapons=MCoop2.MonsterWeapon
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.MonsterWeapon
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.MonsterWeapon
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.MonsterWeapon
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.GasBagInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=200
AdminDefaultHealth=400
AdminChildDefaultHealth=300
AdminBabyDefaultHealth=250
DropProbability=0.000000
DefaultWeapons=MCoop2.GasBagGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.GasBagGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.GasBagGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.GasBagGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.GiantGasBagInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=600
AdminDefaultHealth=1200
AdminChildDefaultHealth=900
AdminBabyDefaultHealth=750
DropProbability=0.000000
DefaultWeapons=MCoop2.GasBagGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.GasBagGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.GasBagGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.GasBagGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.GiantMantaInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=400
AdminDefaultHealth=800
AdminChildDefaultHealth=600
AdminBabyDefaultHealth=500
DropProbability=0.000000
DefaultWeapons=MCoop2.MonsterWeapon
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.MonsterWeapon
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.MonsterWeapon
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.MonsterWeapon
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.HorseFlyInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=5
AdminDefaultHealth=20
AdminChildDefaultHealth=15
AdminBabyDefaultHealth=10
DropProbability=0.000000
DefaultInventory=UnrealShare.Translator
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.IceSkaarjInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=135
AdminDefaultHealth=270
AdminChildDefaultHealth=200
AdminBabyDefaultHealth=165
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.KrallInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=180
AdminDefaultHealth=360
AdminChildDefaultHealth=275
AdminBabyDefaultHealth=220
DropProbability=0.000000
DefaultWeapons=MCoop2.KrallGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.KrallGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.KrallGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.KrallGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.KrallEliteInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=200
AdminDefaultHealth=400
AdminChildDefaultHealth=300
AdminBabyDefaultHealth=250
DropProbability=0.000000
DefaultWeapons=MCoop2.KrallGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.KrallGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.KrallGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.KrallGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.LesserBruteInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=180
AdminDefaultHealth=360
AdminChildDefaultHealth=275
AdminBabyDefaultHealth=220
DropProbability=0.000000
DefaultWeapons=MCoop2.BruteGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.BruteGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.BruteGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.BruteGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.MantaInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=78
AdminDefaultHealth=155
AdminChildDefaultHealth=115
AdminBabyDefaultHealth=95
DropProbability=0.000000
DefaultWeapons=MCoop2.MonsterWeapon
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.MonsterWeapon
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.MonsterWeapon
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.MonsterWeapon
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.MercenaryInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=180
AdminDefaultHealth=360
AdminChildDefaultHealth=275
AdminBabyDefaultHealth=220
DropProbability=0.000000
DefaultWeapons=MCoop2.MercenaryGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.MercenaryGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.MercenaryGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.MercenaryGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.MercenaryEliteInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=240
AdminDefaultHealth=480
AdminChildDefaultHealth=360
AdminBabyDefaultHealth=300
DropProbability=0.000000
DefaultWeapons=MCoop2.MercenaryGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.MercenaryGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.MercenaryGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.MercenaryGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.NaliCowInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=60
AdminDefaultHealth=120
AdminChildDefaultHealth=90
AdminBabyDefaultHealth=75
DropProbability=0.000000
DefaultInventory=UnrealShare.Translator
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.NaliRabbitInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=45
AdminDefaultHealth=90
AdminChildDefaultHealth=65
AdminBabyDefaultHealth=55
DropProbability=0.000000
DefaultInventory=UnrealShare.Translator
AdminInventory=UnrealShare.Translator
AdminChildInventory=UnrealShare.Translator
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.PupaeInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=65
AdminDefaultHealth=130
AdminChildDefaultHealth=95
AdminBabyDefaultHealth=80
DropProbability=0.000000
DefaultWeapons=MCoop2.MonsterWeapon
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.MonsterWeapon
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.MonsterWeapon
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.MonsterWeapon
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.QueenInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=1500
AdminDefaultHealth=3000
AdminChildDefaultHealth=2250
AdminBabyDefaultHealth=1875
DropProbability=0.000000
DefaultWeapons=MCoop2.QueenGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.QueenGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.QueenGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.QueenGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjAssassinInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=220
AdminDefaultHealth=440
AdminChildDefaultHealth=330
AdminBabyDefaultHealth=275
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjBerserkerInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=320
AdminDefaultHealth=640
AdminChildDefaultHealth=480
AdminBabyDefaultHealth=400
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjGunnerInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=170
AdminDefaultHealth=340
AdminChildDefaultHealth=250
AdminBabyDefaultHealth=210
DropProbability=0.000000
DefaultWeapons=MCoop2.Skaarj8Ball
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.Skaarj8Ball
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.Skaarj8Ball
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.Skaarj8Ball
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjInfantryInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=170
AdminDefaultHealth=340
AdminChildDefaultHealth=250
AdminBabyDefaultHealth=210
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjStinger
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjStinger
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjStinger
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjStinger
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjLordInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=320
AdminDefaultHealth=640
AdminChildDefaultHealth=480
AdminBabyDefaultHealth=400
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjOfficerInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=200
AdminDefaultHealth=400
AdminChildDefaultHealth=300
AdminBabyDefaultHealth=250
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjRazorJ
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjRazorJ
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjRazorJ
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjRazorJ
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjScoutInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=180
AdminDefaultHealth=360
AdminChildDefaultHealth=270
AdminBabyDefaultHealth=225
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjSniperInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=140
AdminDefaultHealth=280
AdminChildDefaultHealth=210
AdminBabyDefaultHealth=175
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjRifle
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjRifle
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjRifle
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjRifle
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjTrooperInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=170
AdminDefaultHealth=340
AdminChildDefaultHealth=250
AdminBabyDefaultHealth=210
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjDispPistol
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjDispPistol
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjDispPistol
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjDispPistol
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SkaarjWarriorInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=135
AdminDefaultHealth=270
AdminChildDefaultHealth=200
AdminBabyDefaultHealth=165
DropProbability=0.000000
DefaultWeapons=MCoop2.SkaarjGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SkaarjGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SkaarjGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SkaarjGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SlithInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=210
AdminDefaultHealth=420
AdminChildDefaultHealth=315
AdminBabyDefaultHealth=260
DropProbability=0.000000
DefaultWeapons=MCoop2.SlithGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.SlithGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.SlithGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.SlithGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.SquidInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=260
AdminDefaultHealth=520
AdminChildDefaultHealth=390
AdminBabyDefaultHealth=325
DropProbability=0.000000
DefaultWeapons=MCoop2.MonsterWeapon
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.MonsterWeapon
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.MonsterWeapon
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.MonsterWeapon
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.StoneTitanInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=1800
AdminDefaultHealth=3600
AdminChildDefaultHealth=2700
AdminBabyDefaultHealth=2250
DropProbability=0.000000
DefaultWeapons=MCoop2.TitanGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.TitanGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.TitanGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.TitanGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.TentacleInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=50
AdminDefaultHealth=100
AdminChildDefaultHealth=75
AdminBabyDefaultHealth=60
DropProbability=0.000000
DefaultWeapons=MCoop2.TentacleGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.TentacleGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.TentacleGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.TentacleGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.TitanInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=1800
AdminDefaultHealth=3600
AdminChildDefaultHealth=2700
AdminBabyDefaultHealth=2250
DropProbability=0.000000
DefaultWeapons=MCoop2.TitanGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.TitanGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.TitanGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.TitanGun
AdminBabyInventory=UnrealShare.Translator

[MCoopInventory.WarLordInventory]
DefaultInvCharge=99999
DefaultArmorCharge=200
DefaultAmmoAmount=9999
DefaultHealth=1100
AdminDefaultHealth=2200
AdminChildDefaultHealth=1650
AdminBabyDefaultHealth=1375
DropProbability=0.000000
DefaultWeapons=MCoop2.WarlordGun
DefaultInventory=UnrealShare.Translator
AdminWeapons=MCoop2.WarlordGun
AdminInventory=UnrealShare.Translator
AdminChildWeapons=MCoop2.WarlordGun
AdminChildInventory=UnrealShare.Translator
AdminBabyWeapons=MCoop2.WarlordGun
AdminBabyInventory=UnrealShare.Translator

Ok u can forget the part with pack. and pack2. , i removed those now.

I hope this helps,
Cheers
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ArtfulDodger



Joined: 20 Jul 2004
Posts: 6
Location: The Netherlands

PostPosted: Wed Jul 21, 2004 9:59 pm    Post subject: Reply with quote

Ok. i discovered i had to set somethings on true to make the effect..altough it wont load all guns by default..but maybee thats a typ error? its still same as my post above unrealshare.razorjack etc etc.. and i added just pack.u..so i added pack.flamer and at inventory that mega jumpboot :P

I probably still doing something wrong... If some1 can assist me that would be greatly apriciated.
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Thu Jul 22, 2004 12:45 am    Post subject: Reply with quote

bSetDefaultInventory=False > bSetDefaultInventory=True

If you also use admin, adminchild or adminbaby accounts, you need to set these inventories as well, even if you already set the defaults.

(Winged: It might be a good idea to make it so that admin, adminchild or adminbaby accounts get the normal player default items when there are no specific admin, adminchild or adminbaby items are configured. This saves many time with copy and pasting the settings for all player accounts if normal players, admin, adminchild and adminbaby accounts all have the same default inventorues.)
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Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
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ArtfulDodger



Joined: 20 Jul 2004
Posts: 6
Location: The Netherlands

PostPosted: Wed Jul 28, 2004 6:31 pm    Post subject: Reply with quote

Hey guys,

I got a little request, im looking for the rainbow gun, i tried many unreal sites already but no luck (or i dont look good enough ) this gun is quite old, it was there before aura and his rainbowgun (or something) if someone has it, could u plz send me it at dennisaway22[at]hotmail.com or host it so i can download it.

Thanks in advance,

AD
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