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Custom server - Stuck on map

 
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Zombie



Joined: 27 Jan 2004
Posts: 295

PostPosted: Thu Dec 13, 2007 10:29 pm    Post subject: Custom server - Stuck on map Reply with quote

I noticed around 15:10 GMT Thursday that the custom server was stuck on Angloid's OutPost5 map. It appeared like the server attempted to travel to a new map sometime earlier but failed to do so.

You may want to check the log to see if there was a file load warning.


-Zombie
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Mutator: DZMapM - 2.34 (12/15/11)
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Fri Dec 14, 2007 1:10 am    Post subject: Reply with quote

The server is still stuck. The gate to the end is supposed to open after a warlord has been killed, but appearently it did not. (Gate was closed, Warlord not there)

Map timer did not end server either.

***I found the cause***

I made a mistake with the map sequence redirects. I should have configured it like:
Code:

Sequence[18]=(OriginalNext="nyleve",NewNext="gramercy",NoURLMap="")


But instead I had set it up wrongly:
Code:

Sequence[18]=(OriginalNext="nyleve",NewNext="",NoURLMap="gramercy")


It is fixed now. I also lowered the map timer in case killing the Warlord does not open the end gate. Thanks for reporting.
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