Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Fri Dec 14, 2007 1:10 am Post subject: |
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The server is still stuck. The gate to the end is supposed to open after a warlord has been killed, but appearently it did not. (Gate was closed, Warlord not there)
Map timer did not end server either.
***I found the cause***
I made a mistake with the map sequence redirects. I should have configured it like:
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Sequence[18]=(OriginalNext="nyleve",NewNext="gramercy",NoURLMap="")
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But instead I had set it up wrongly:
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Sequence[18]=(OriginalNext="nyleve",NewNext="",NoURLMap="gramercy")
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It is fixed now. I also lowered the map timer in case killing the Warlord does not open the end gate. Thanks for reporting. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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