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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Sun Mar 13, 2005 3:35 pm Post subject: Can you disable players playing as a Monster in coop mode? |
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OK I admit this sounds like a stupid question on the surface, duh it IS
"Monstercoop".
But I actually would like to use the coop game type (I love the code) but I don't want players playing as monsters.
I have looked through the help files and forums and don't see where this has ever been addressed.
Can it be done? Well Of course I'm sure it could but how hard is it?
Thanks
Regards,
Srbassalot |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Mon Mar 14, 2005 4:52 pm Post subject: |
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I think it's not possible. But a long time ago I saw MCoop Lite, which was a lite version of MCoop 1. Winged still has it probably. Maybe that's more something you want. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Tue Mar 15, 2005 1:29 pm Post subject: |
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Hmmm Thanks Hyper but I know he coded out alot of bugs from previous
versions (at least that's what his documentation states) and I would want something stable as possible.
Thanks Buddy, I guess it will have to be Jcoop4. |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Tue Mar 15, 2005 9:40 pm Post subject: |
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Yeah, JCoop4 would do the job nicely. Especially when used together with DZMapM and Nepthys. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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srbassalot
Joined: 16 Sep 2004 Posts: 229 Location: Earth
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Posted: Wed Mar 16, 2005 1:42 am Post subject: |
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HEY how did you know that??
Have you been spying on my server construction in progress
Actually that's exactly what I'm running right now along with, jTool3 and
some Aura packs and a few surprises.
In some ways it may mimic your own server but with some very different
twists.
It should be quite unique, in it's own way.... that is if I ever fix
all the bugs
I won't post them here they don't apply..
Thanks again Hyper. |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Wed Mar 16, 2005 11:03 am Post subject: |
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srbassalot wrote: | HEY how did you know that??
Have you been spying on my server construction in progress
Actually that's exactly what I'm running right now along with, jTool3 and
some Aura packs and a few surprises.
In some ways it may mimic your own server but with some very different
twists.
It should be quite unique, in it's own way.... that is if I ever fix
all the bugs
I won't post them here they don't apply..
Thanks again Hyper. |
Hehe, I don't spy on you, but DZMapM and Nepthys are good additions to ANY coop server, and because Zombie runs JCoop4 for himself it's probably the best for JCoop. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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