Hyper.nl Unreal Services Forum Index Hyper.nl Unreal Services
The forum of Hyper.nl Unreal Services and the semi-offical resource for Winged Unicorn's Unreal mods
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Can you disable players playing as a Monster in coop mode?

 
Post new topic   Reply to topic    Hyper.nl Unreal Services Forum Index -> Support
View previous topic :: View next topic  
Author Message
srbassalot



Joined: 16 Sep 2004
Posts: 229
Location: Earth

PostPosted: Sun Mar 13, 2005 3:35 pm    Post subject: Can you disable players playing as a Monster in coop mode? Reply with quote

OK I admit this sounds like a stupid question on the surface, duh it IS
"Monstercoop".
But I actually would like to use the coop game type (I love the code) but I don't want players playing as monsters.

I have looked through the help files and forums and don't see where this has ever been addressed.

Can it be done? Well Of course I'm sure it could but how hard is it?

Thanks
Regards,
Srbassalot
Back to top
View user's profile Send private message
Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Mar 14, 2005 4:52 pm    Post subject: Reply with quote

I think it's not possible. But a long time ago I saw MCoop Lite, which was a lite version of MCoop 1. Winged still has it probably. Maybe that's more something you want.
_________________
Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Back to top
View user's profile Send private message Visit poster's website
srbassalot



Joined: 16 Sep 2004
Posts: 229
Location: Earth

PostPosted: Tue Mar 15, 2005 1:29 pm    Post subject: Reply with quote

Hmmm Thanks Hyper but I know he coded out alot of bugs from previous
versions (at least that's what his documentation states) and I would want something stable as possible.

Thanks Buddy, I guess it will have to be Jcoop4.
Back to top
View user's profile Send private message
Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Tue Mar 15, 2005 9:40 pm    Post subject: Reply with quote

Yeah, JCoop4 would do the job nicely. Especially when used together with DZMapM and Nepthys.
_________________
Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Back to top
View user's profile Send private message Visit poster's website
srbassalot



Joined: 16 Sep 2004
Posts: 229
Location: Earth

PostPosted: Wed Mar 16, 2005 1:42 am    Post subject: Reply with quote

HEY how did you know that??
Have you been spying on my server construction in progress

Actually that's exactly what I'm running right now along with, jTool3 and
some Aura packs and a few surprises.

In some ways it may mimic your own server but with some very different
twists.

It should be quite unique, in it's own way.... that is if I ever fix
all the bugs

I won't post them here they don't apply..

Thanks again Hyper.
Back to top
View user's profile Send private message
Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Wed Mar 16, 2005 11:03 am    Post subject: Reply with quote

srbassalot wrote:
HEY how did you know that??
Have you been spying on my server construction in progress

Actually that's exactly what I'm running right now along with, jTool3 and
some Aura packs and a few surprises.

In some ways it may mimic your own server but with some very different
twists.

It should be quite unique, in it's own way.... that is if I ever fix
all the bugs

I won't post them here they don't apply..

Thanks again Hyper.


Hehe, I don't spy on you, but DZMapM and Nepthys are good additions to ANY coop server, and because Zombie runs JCoop4 for himself it's probably the best for JCoop.
_________________
Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Hyper.nl Unreal Services Forum Index -> Support All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group