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Hurrikan
Joined: 16 Jul 2006 Posts: 10 Location: Hattingen
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Posted: Sun Aug 20, 2006 1:44 pm Post subject: Autoruncommand help! |
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I want to change charge of some belts.
Here are my commands:
AutoRunCommand[0]=set AuraBelt.WaterBelt Charge 500
AutoRunCommand[1]=set AKcoop2.radiance charge 500
AutoRunCommand[2]=set AKcoop2.biobelt charge 500
AutoRunCommand[3]=set ShieldBelt charge 500
AutoRunCommand[4]=set AuraBelt.BarrierBelt charge 500
AutoRunCommand[5]=set AuraBelt.BarrierBelt MaxCharge 1000
AutoRunCommand[6]=set AuraBelt.DiscoBelt Charge 500
AutoRunCommand[7]=set AuraBelt.FireBelt Charge 500
But it don't work :(
And i want to add Gemdagger as default inventory like Translator, how can i do it? _________________
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Sun Aug 20, 2006 1:55 pm Post subject: |
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You don't need to add the package names:
"set WaterBelt Charge 500" instead of "set AuraBelt.WaterBelt Charge 500"
Also, make sure the that AutoRunCommands are enabled (DZMapM).
To add items as defaultinventory, use the GiveItem[0]= functions. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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Hurrikan
Joined: 16 Jul 2006 Posts: 10 Location: Hattingen
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Posted: Sun Aug 20, 2006 2:10 pm Post subject: |
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Thanks Hyper...It works great now ^^
You are welcome _________________
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