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rosengrant
Joined: 02 Dec 2006 Posts: 4
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Posted: Tue Dec 26, 2006 4:17 am Post subject: I need help setting up a costom map 4 multiplay |
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i have a custom map full of weapons but no 1 seems 2 see it when I post it can any 1 help me? |
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Shivaxi
Joined: 13 Nov 2006 Posts: 75 Location: Behind U!!!
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Posted: Tue Dec 26, 2006 4:25 pm Post subject: |
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u mean when u sent the map to someone else...they couldn't see the weapons?
if so...ur most likely problem is that u also have to send them the weapons in order for that person to be able to see them _________________
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Zelk0wy[PL]
Joined: 19 Apr 2006 Posts: 110 Location: War Saw, Poland
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Posted: Thu Dec 28, 2006 10:25 pm Post subject: |
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I don't really get what you want to say either. _________________ Beware the lollipop of mediocrity - lick it once and you suck forever.
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Bloodyhenry
Joined: 12 Jul 2005 Posts: 17 Location: The Unreal World
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Posted: Sun Dec 31, 2006 1:24 am Post subject: |
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Quote: | i have a custom map full of weapons but no 1 seems 2 see it when I post it can any 1 help me? |
I think he means "I have a custom map full of weapons but no one seems to see them when I posted it, Can anyone help me?" |
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Zelk0wy[PL]
Joined: 19 Apr 2006 Posts: 110 Location: War Saw, Poland
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Posted: Sun Dec 31, 2006 12:28 pm Post subject: |
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Then you need to send the U files with custom weapons as well. _________________ Beware the lollipop of mediocrity - lick it once and you suck forever.
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SoulReaver
Joined: 15 May 2004 Posts: 162
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Posted: Thu Jan 04, 2007 4:03 pm Post subject: |
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I think i know what he means:
When opening a map in UnrealEd, it looks for all packages needed. If it doesn't have them all, it shows an empty 'map', without any warning or error.
Well the only way to fix it is to also send all packages used in the map. You can test which packages are missing by 'playing' the map. Then Unreal tells you what is missing.
Regards,
-SR _________________ Before asking, try the Unreal wiki here.
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