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Cache recovery service

 
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Sun Mar 26, 2006 3:56 pm    Post subject: Cache recovery service Reply with quote

It sucks but it happens: You have been working on a particularly file / mod / map / texture etc. and you lose it. Maybe your harddisk crashed, maybe your dog ate it or you just deleted it by accident.

If you want to have the file back I can maybe help you out of trouble. For many years I have been collecting any file that I downloaded from any Unreal server in a huge cache archive. (GigaCache). If your missing file has been downloadable from any Unreal server the chance is big that I harvested it into my GigaCache. Note that I cannot recover server-side-only files since they are not being downloaded to my cache.

But there is still a difficulty, cache files are saved with file names like "0205373C413BC8E8990C36AE8CEADCF1.uxx" which does not tell anything about the contents of the file. Therefore, I can only find your file with a lengthy search for a string inside it. This is a search for a certain text string through all cache files.

If you want a file to be recovered from cache, you have to know a text string that is unique to your file. For example, when you made a mod called "MyAuraStinger", this can be a good identifier, but a search for "Dynamite" will probably give plenty of unrelated results. It's up to you to find a good text to search for, it does not need to be a class name, it can be any text that's likely to exist only in your file.

If you want to use this service, you can make a request here, but you can also drop me an e-mail. my mail address can be found at my main page.

Warning: Maybe needless to say: This service comes without any warranty and is in no way a good alternative for making backups regularly.
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