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This_Is_NiteStar Guest
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Posted: Sat Jan 31, 2004 11:20 pm Post subject: Combinding Coops.... |
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| Is there a way to combine MCoop2.1 pawns in another coop? ( i want to use CoooPG2. ) |
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Winged Unicorn

Joined: 22 Jan 2004 Posts: 87
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Posted: Sat Jan 31, 2004 11:38 pm Post subject: |
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Nope, there isn't. _________________ Ride to the starlight... there, where heroes lie |
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Hyper

Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Sat Jan 31, 2004 11:52 pm Post subject: |
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CoooPG2 should be a mutator, not a gametype. Then we can use it in combunation with MCoop or JCoop. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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Winged Unicorn

Joined: 22 Jan 2004 Posts: 87
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Posted: Sun Feb 01, 2004 1:17 am Post subject: |
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If it's a mutator, then yes. But I think it's a gametype... actually I never seen that so I might be wrong :woot: _________________ Ride to the starlight... there, where heroes lie |
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Zombie

Joined: 27 Jan 2004 Posts: 295
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Posted: Sun Feb 01, 2004 3:42 am Post subject: |
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CoopPG is .:..:'s GameType release at claiming a share of what MCoop and JCoop have done in the Coop scene. It combines a bit of features from both Jcoop and MCoop and than adds his little own touch such as VoteEnd, continuous player scores, and in-game messageboard systems. I don't no how that messageboard stuff works but I think that's a bit overboard just for the game. The gameplay it presents is also a bit odd considering how .:..: managed the death messages and server generated text information. Overall, it's a new mod but it's a bit buggy from a few games I've played on someone's server.
He said he lost the sourcecode to CoooPG in the last few weeks from a virus, so don't know what will happen with CoooPG3 that he was probably planning up.
You'd need to talk to .:..: about rewriting the PlayerPawn and login system to support external PlayerPawn mods. Currently I think it's only setup to forcefully choose a CoopPG based extension anyway. |
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Valor_Edgeways Guest
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Posted: Sat Feb 28, 2004 11:05 pm Post subject: |
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if any of you are still wondering, .:..: is working on cooopg3 and it is almost done. it is really quite good, he has a cool nightvision item which lights up everything in your view, but lights it all up equally, like ambient lighting.
after this is made, Unreal RPG is being made. if you liked cooopg then this will rock. |
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