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Shadow
Joined: 31 Mar 2008 Posts: 97 Location: Ukraine
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Posted: Tue Apr 01, 2008 3:24 pm Post subject: Chaos Pack - working in progress... |
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Whm, thats topic about another project I'm working on.
Chaos pack is another great project I decided to make.Also, it'l have few imported meshes, sounds and textures.But basically, I'l use Unreal default content.
And here's screenshot of one of guns I fixed today.The Storm Messenger.
That took a lot of time to make this lightning effect directed exactly up. |
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StaticNova
Joined: 05 Nov 2007 Posts: 84
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Posted: Tue Apr 01, 2008 6:17 pm Post subject: |
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again another awesome work by our awesome guy Shadow. |
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Shadow
Joined: 31 Mar 2008 Posts: 97 Location: Ukraine
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Posted: Wed Apr 02, 2008 3:56 pm Post subject: |
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Tnx! ;)
OK guys.Now I need answer on one question.
For example, I take HyperCoop Server few years ago when it had all stuf that's now deleted.
Firstly, when you get some frags, you become abled to buy AuraBoots (ab).Than, you collect more frags and become abled to buy Dragon Boots (when they was on server ).And the question is:will be useful some function, that deletes item that provides lower abilities, and change it to item with higher abilities?And sure, which protects you from accidental picking up worst items?
That idea came to me yesterday, when I thinked about tonns of more unuseful items, which making mess in inventory, and low amount of better stuff, which hard to find.
So I'm waiting for player's opinions about this.If that function willwork correctly and players approve it, I'l release source codes. |
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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Shadow
Joined: 31 Mar 2008 Posts: 97 Location: Ukraine
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Posted: Thu Apr 03, 2008 1:10 pm Post subject: |
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That's no matter i reason of two things.
1st.First mod with this thing will be Chaos pack.
2nd.I will release source for everybody. |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Shadow
Joined: 31 Mar 2008 Posts: 97 Location: Ukraine
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Posted: Fri Apr 04, 2008 11:35 am Post subject: |
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Tnx Hyper.
I want to add one mesh from other Unreal mod.Mesh is looks like lightning segment.How do you think: leave it as is or change mesh?But no I'l make better: post screenshot with new lightning. |
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Shadow
Joined: 31 Mar 2008 Posts: 97 Location: Ukraine
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Posted: Thu Apr 10, 2008 12:48 pm Post subject: |
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I'm stoping development of this mod...
Because I can't work normally when I have bugged mod behind my shoulders. |
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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Shadow
Joined: 31 Mar 2008 Posts: 97 Location: Ukraine
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Posted: Thu Apr 10, 2008 3:49 pm Post subject: |
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Okay, okay, okay
Development doesn't stopped.But it is freezed.Because I have no ideas and need some relaxation.So...source codes exported to uc files, pack deleted.Also because in my mind borned few ideas about new modification for server admins.And about some awesome NUCLEAR mod.
I also need to fresh my knowledge in replication and simulation. |
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StaticNova
Joined: 05 Nov 2007 Posts: 84
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Posted: Thu Apr 10, 2008 4:34 pm Post subject: |
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i once tried to uc my stuff, didn't like that, Reset all the sounds and textures z.z _________________ UPDATEZ z.z
Current Projects:
Stupid3 - like needs work.
Static4 - Need ideas. |
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