NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Invulnerability

From Liandri Archives

Jump to: navigation, search

The Invulnerability is a power-up that temporarily absorbs all damage a player may take.


Unreal Tournament 3

Invulnerability
UT3 Invulnerability.jpg
Effect: Decreases all damage taken to 0.
Duration: 27s
Time to respawn: 109s


The Phayder corporation recently developed this prototype armor, which uses a modulated nanoblack shield to absorb any attack. These devices consume immense amounts of power, and last for only a limited time, else the Phayder would already rule the known galaxy.
UT3 manual

This power-up makes a player absolutely immune to any kind of damage. There are only two ways to successfully deal with a player using this power-up, either running away or landing a hit with the Impact Hammer's EMP mode to steal the Invulnerability power-up.

Picking up the Invulnerability while already carrying Damage Amp or Berserk or picking up any of those power-ups while already carrying the Invulnerability gives the user a "Juggernaut" award.

This is a cached copy of the requested page, and may not be up to date.

Sorry! This site is experiencing technical difficulties.
Try waiting a few minutes and reloading.

(Can't contact the database server: Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (111) (localhost))


You can try searching via Google in the meantime.
Note that their indexes of our content may be out of date.