Hi,
this page is a collection of useful tips, tutorials etc about Unreal Classic
servers and clients, how to get things to run etc... the information displayed
here is copyrighted and owned by the respective authors mentioned and displayed
here with their kind permissions (see credits to each document).
If you have knowledge about the game yourself and would like to contribute a document
please mail your text to
Smirftsch@oldunreal.com.
You will get credits, but remember, these pages were made from Unreal gamers
FOR Unreal gamers :)
Enjoy,
}TCP{Wolf
SERVER/CLIENT INDEPENDENT / INTERELATED TOPICS
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TOPIC
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Description (and link)
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Author
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Source
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Client, Dedicated/Listening Server
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BASIC: What's a client? What is a Dedicated and Listen Server - what is what?
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}TCP{Wolf
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-
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Patches
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BASIC: Which patches do exist? Which one do I need?
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}TCP{Wolf
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-
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Files, installing maps/skin etc...
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BASIC: Which files does Unreal use? Where do I find which?
How do I install maps/skins...?
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}TCP{Wolf
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-
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CONSOLE COMMANDS (Server/Client), CMDLINE params, KeyBinds, Aliases
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BASIC: Console commands (server+client), infos on
keybinds and key-aliases, startup-parameters available at the
command line for servers/clients
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Tim Sweeney
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epic ref
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ASCII, UNICODE, INI Files
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ADVANCED: Unreal sometimes changes the INI files
from ASCII to UNICODE, making them unreadable for notepad and
other primitive ASCII editors - still you can convert them
back and edit them...
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}TCP{Wolf
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}TCP{ help
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Vocabulary, Ping, PL, MOD...
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BASIC: Unreal and technical vocabulary. What is Ping, Packet
Loss etc etc..?
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}TCP{Wolf
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-
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STATNET, lag, tickrate, clientrate
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ADVANCED: Details about what the stat net command
shows, what the values are and how to interpret them (client).
How to interpret settings to improve server performance (server admins)
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unknown
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{hLk} help
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SERVER RELATED TOPICS
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TOPIC
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Description (and link)
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Author
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Source
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ServerActors, ServerPackages
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BASIC: Everyone hosting a server MUST know what ServerActors and ServerPackages are!
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}TCP{Wolf
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-
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Networking, Firewall, Speed settings
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Some basic thoughts on setting up an Unreal server with
special regards to speed and network settings.
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{hLk}Havok?
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{hLk} help
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Dedicated, Play on Server
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Host a dedicated server and play on the same machine...
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}TCP{Wolf
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}TCP{ help
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Server Tips, settings, Troubleshooting
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A hopefully rather complete reference on all serversettings
etc...
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Tim Sweeney
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epic ref
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IpServer, Master Server Uplink
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All you ever wanted to know about the Master Uplink
settings in Unreal - IpServer Package for Unreal v1.0
|
Brandon Reinhart
|
epic ref
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Version Conflict, Downloads Disabled from server, the PERFECT download package
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BASIC: If you run a server with mods, and you don't want
your clients to suffer from possible version conflicts, but still want to
offer downloads from your site BEFORE people enter your server, then
this tip is for you how to create the PERFECT download package.
|
Hyper.nl
|
Hyper's tips
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Running a custom Master Server
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Advanced: A full manual and install package
to run your own master server and how to use it.
|
Hyper.nl
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Hyper's tips
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NOTES:
1: The links to the original pages are subject to change by the site admins of
these pages. So are the links. They will not be updated here!
2: No guarantee is given for the accuracy or correctness of any document.
Each document represents the personal / subjective view of the author!