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| UnrealEd Tutorial 5 - Adding Sound and Music by Cableless |

> This tutorial is a simple one. Adding sound and music to an Unreal level is easy using the Browser.

> Download the map for this Tutorial and install it in your C:\UNREAL\MAPS directory.

| Adding an Ambient Sound |

> 1. In the Browse window select Classes.
> 2. In the Browse window, click on the "-" next to Keypoint to expand the list.
> 3. In the Browse window select Ambient Sound.
> 4. Right Click where you want to place the Ambient Sound and select Add Ambient Sound Here. You should see a key with a speaker icon attached appear in the Perspective window.
> 5. Right Click on the Ambient Sound and select Ambient Sound Properties.
> 6. In the Ambient Sound Properties window select Sound.
> 7. In the Ambient Sound Properties window select Ambient Sound.
> 8. In the Browse window select SoundFX.
> 9. In the Browse window under SoundFX select General.
> 10. Select Load at the bottom of the Browse window.
> 11. Select AmbAncient.uax and click Open.
> 12. In the Browse window select adrips4.
> 13. In the Ambient Sound Properties window select Ambient Sound.
> 14. In the Ambient Sound Properties window next to Ambient Sound select Use.
> 15. Close the Ambient Sound Properties window.
> 16. Under the Options menu at the top of the screen select Rebuild.
> 17. Save your level!

| Adding a Sound to Your Door |

> 1. Right Click on the edge of your mover and select Mover Properties.
> 2. In the Mover Properties window select MoverSounds.
> 3. In the Browse window select SoundFX.
> 4. In the Browse window beneath SoundFX select General.
> 5. Select Load at the bottom of the Browse window.
> 6. Select DoorsAnc.uax and click Open.
> 7. In the Browse window beneath DoorsAnc select Stone.
> 8. In the Browse window select sdoorS4.
> 9. In the Mover Properties window select ClosingSound.
> 10. In the Mover Properties window next to ClosingSound select Use.
> 11. In the Browse window select sdoorS1.
> 12. In the Mover Properties window select OpeningSound.
> 13. In the Mover Properties window next to OpeningSound select Use.
> 14. Close the Mover Properties window.
> 15. Under the Options menu at the top of the screen select Rebuild.
> 16. Save your level!

| Adding Music to your Level |

> 1. In the Browse window select Music.
> 2. Select Load at the bottom of the Browse window.
> 3. Select EverSmoke.umx and click Open.
> 4. Under the Options menu at the top of screen select Level Properties.
> 5. In the Level Properties window select Audio.
> 6. In the Level Properties window select Song.
> 7. In the Level Properties window next to Song select Use.
> 8. Close the Level Properties window.
> 9. Under the Options menu at the top of the screen select Rebuild.
> 10. Save your level!
> 11. Select Play Level under the File menu at the top of the screen.

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