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Core.Object
|
+-- UWindow.UWindowBase
|
+-- UWindow.UWindowWindow
|
+-- UWindow.UWindowClientWindow
|
+-- UWindow.UWindowDialogClientWindow
|
+-- UMenu.UMenuDialogClientWindow
|
+-- UMenu.UMenuWeaponPriorityListArea
| Variables Summary | |
|---|---|
| UWindowControlFrame | Frame |
| UWindowWindow | PriorityList |
| class<UMenuWeaponPriorityListBox> | PriorityListClass |
| Inherited Variables from UWindow.UWindowDialogClientWindow |
|---|
| DesiredHeight, DesiredWidth, TabLast |
| Functions Summary | ||
|---|---|---|
![]() | AutoSwitchChange () | |
![]() | BeforePaint (Canvas C, float MouseX, float MouseY) | |
![]() | Created () | |
![]() | Notify (UWindowDialogControl C, byte E) | |
![]() | SaveConfigs () | |
| Inherited Functions from UMenu.UMenuDialogClientWindow |
|---|
| Notify |
| Inherited Functions from UWindow.UWindowDialogClientWindow |
|---|
| CreateControl, GetDesiredDimensions, Notify, OKPressed, Paint |
| Variables Detail |
|---|
| Functions Detail |
|---|
AutoSwitchChange Source code
BeforePaint Source code
Created Source code
Notify Source code
SaveConfigs Source code| Defaultproperties |
|---|
defaultproperties { PriorityListClass=Class'UMenu.UMenuWeaponPriorityListBox' } |
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