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//============================================================================= // UnrealLongMenu // // The long "green" UnrealI menus. //============================================================================= class UnrealLongMenu extends UnrealMenu; // All long menus use this green background. function DrawBackGround(canvas Canvas, bool bNoLogo) { local int StartX, i, num; Canvas.DrawColor.r = 255; Canvas.DrawColor.g = 255; Canvas.DrawColor.b = 255; Canvas.bNoSmooth = True; StartX = 0.5 * Canvas.ClipX - 128; Canvas.Style = 1; Canvas.SetPos(StartX,0); Canvas.DrawIcon(texture'Menu2', 1.0); num = int(Canvas.ClipY/256) + 1; StartX = 0.5 * Canvas.ClipX - 128; for ( i=1; i<=num; i++ ) { Canvas.SetPos(StartX,256*i); Canvas.DrawIcon(texture'Menu2', 1.0); } if ( bNoLogo ) Return; Canvas.Style = 3; StartX = 0.5 * Canvas.ClipX - 128; Canvas.SetPos(StartX,Canvas.ClipY-58); Canvas.DrawTile( Texture'MenuBarrier', 256, 64, 0, 0, 256, 64 ); StartX = 0.5 * Canvas.ClipX - 128; Canvas.Style = 2; Canvas.SetPos(StartX,Canvas.ClipY-52); Canvas.DrawIcon(texture'Logo2', 1.0); Canvas.Style = 1; } // All long menus use this "help panel." A small area at the bottom // of the menu describing the currently selected option. function DrawHelpPanel(canvas Canvas, int StartY, int XClip) { local int OldXClip, OldYClip; local int StartX; if ( Canvas.ClipY < 92 + StartY ) return; StartX = 0.5 * Canvas.ClipX - 128; StartY = Canvas.ClipY - 92; OldXClip = Canvas.ClipX; OldYClip = Canvas.ClipY; Canvas.bCenter = false; Canvas.Font = Canvas.MedFont; Canvas.SetOrigin(StartX + 18, StartY); Canvas.SetClip(XClip,128); Canvas.SetPos(0,0); Canvas.Style = 1; SetFontBrightness(Canvas, true); if ( Selection < 20 ) Canvas.DrawText(HelpMessage[Selection], False); SetFontBrightness(Canvas, false); Canvas.SetOrigin(0, 0); Canvas.SetClip(OldXClip,OldYClip); } // Each menu provides its own implementation of DrawMenu. function DrawMenu(canvas Canvas) { local int StartX, StartY, Spacing; Spacing = Clamp(0.1 * Canvas.ClipY, 32, 48); StartX = Max(8, 0.5 * Canvas.ClipX - 160); StartY = Max(4, 0.5 * (Canvas.ClipY - 5 * Spacing - 128)); Canvas.Font = Canvas.LargeFont; // draw text Canvas.SetPos(StartX, StartY ); Canvas.DrawText("NOT YET IMPLEMENTED", False); // Draw help panel DrawHelpPanel(Canvas, StartY + 5 * Spacing, 228); } defaultproperties { } |
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