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//============================================================================= // Tree7. //============================================================================= class Tree7 extends Tree; #exec MESH IMPORT MESH=Tree7M ANIVFILE=MODELS\Tree13_a.3D DATAFILE=MODELS\Tree13_d.3D LODSTYLE=2 //#exec MESH LODPARAMS MESH=Tree7M STRENGTH=0.5 #exec MESH ORIGIN MESH=Tree7M X=0 Y=320 Z=0 YAW=64 ROLL=-64 #exec MESH SEQUENCE MESH=Tree7M SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=Tree7M SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec TEXTURE IMPORT NAME=JTree71 FILE=MODELS\Tree13.PCX GROUP=Skins FLAGS=2 #exec MESHMAP SCALE MESHMAP=Tree7M X=0.2 Y=0.2 Z=0.4 #exec MESHMAP SETTEXTURE MESHMAP=Tree7M NUM=1 TEXTURE=JTree71 defaultproperties { Mesh=LodMesh'UnrealShare.Tree7M' CollisionRadius=12.000000 CollisionHeight=65.000000 } |
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