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//============================================================================= // Tree2. //============================================================================= class Tree2 extends Tree; #exec MESH IMPORT MESH=Tree2M ANIVFILE=MODELS\Tree2_a.3D DATAFILE=MODELS\Tree2_d.3D LODSTYLE=2 //#exec MESH LODPARAMS MESH=Tree2M STRENGTH=0.5 #exec MESH ORIGIN MESH=Tree2M X=50 Y=0 Z=50 YAW=64 ROLL=-64 #exec MESH SEQUENCE MESH=Tree2M SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=Tree2M SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec TEXTURE IMPORT NAME=JTree21 FILE=MODELS\Tree2.PCX GROUP=Skins FLAGS=2 #exec MESHMAP SCALE MESHMAP=Tree2M X=0.25 Y=0.25 Z=0.5 #exec MESHMAP SETTEXTURE MESHMAP=Tree2M NUM=1 TEXTURE=JTree21 defaultproperties { Mesh=LodMesh'UnrealShare.Tree2M' } |
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