Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealShare.DAmmo4


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
//=============================================================================
// DAmmo4.
//=============================================================================
class DAmmo4 extends DispersionAmmo;

#exec MESH IMPORT MESH=DispM3 ANIVFILE=MODELS\cros_t_a.3D DATAFILE=MODELS\cros_t_d.3D X=0 Y=0 Z=0 
#exec MESH ORIGIN MESH=DispM3 X=0 Y=-500 Z=0 YAW=-64
#exec MESH SEQUENCE MESH=DispM3 SEQ=All STARTFRAME=0  NUMFRAMES=1
#exec MESH SEQUENCE MESH=DispM3 SEQ=Still  STARTFRAME=0 NUMFRAMES=1
#exec MESHMAP SCALE MESHMAP=DispM3 X=0.09 Y=0.15 Z=0.08
#exec  OBJ LOAD FILE=Textures\fireeffect1.utx PACKAGE=UnrealShare.Effect1
#exec MESHMAP SETTEXTURE MESHMAP=DispM3 NUM=0 TEXTURE=UnrealShare.Effect1.FireEffect1pb
#exec MESHMAP SETTEXTURE MESHMAP=DispM3 NUM=1 TEXTURE=UnrealShare.Effect1.FireEffect1o

#exec TEXTURE IMPORT NAME=PalRed FILE=textures\expred.pcx GROUP=Effects

defaultproperties
{
     ParticleType=Class'UnrealShare.Spark34'
     SparkModifier=2.500000
     ExpType=Texture'UnrealShare.DispExpl.DseO_A00'
     ExpSkin=Texture'UnrealShare.Effects.PalRed'
     Damage=55.000000
     Mesh=LodMesh'UnrealShare.DispM3'
     LightBrightness=170
     LightHue=30
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: za 22-4-2006 13:27:48.000 - Creation time: za 22-4-2006 13:29:27.593 - Created with UnCodeX