Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealI.TrooperMasterChunk


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
//=============================================================================
// TrooperMasterChunk
//=============================================================================
class TrooperMasterChunk extends MasterCreatureChunk;

defaultproperties
{
     CarcassClass=Class'UnrealI.TrooperCarcass'
     CarcHeight=42.000000
     Mesh=None
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: za 22-4-2006 13:27:50.000 - Creation time: za 22-4-2006 13:29:31.562 - Created with UnCodeX