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Fire.FractalTexture


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//=============================================================================
// FractalTexture: Base class of FireEngine fractal textures.
// This is a built-in Unreal class and it shouldn't be modified.
//=============================================================================

class FractalTexture extends Texture
    native
    noexport
    abstract;

// Transient editing parameters.
var transient   int  UMask;
var transient   int  VMask;
var transient   int  LightOutput;
var transient   int  SoundOutput;
var transient   int  GlobalPhase;
var transient   byte DrawPhase;
var transient   byte AuxPhase;

defaultproperties
{
}

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Class file time: za 22-4-2006 13:27:48.000 - Creation time: za 22-4-2006 13:29:28.187 - Created with UnCodeX