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//============================================================================= // UPakReplicationInfo. //============================================================================= class UPakReplicationInfo expands PlayerReplicationInfo; var int TestInt; var int CARKills; var int RLKills; var int GLKills; var int OtherKills; var int TotalKills; var int ASMDKills; var int RifleKills; var int EightballKills; var int StingerKills; var int DispersionKills; var int AutomagKills; var int MinigunKills; var int FlakCannonKills; var int RazorjackKills; var int BioRifleKills; var string NextMap; replication { Reliable if ( Role == ROLE_Authority ) TestInt, CARKills, RLKills, GLKills, OtherKills, TotalKills; } defaultproperties { bTravel=True } |
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