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UPak.scoutshp


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//=============================================================================
// scout.
//=============================================================================
class scoutshp expands Decoration;

defaultproperties
{
				bStatic=False
				AnimSequence="crash"
				DrawType=DT_Mesh
				Mesh=LodMesh'UPak.Scout'
				CollisionRadius=132.000000
				CollisionHeight=132.000000
				bCollideActors=True
				bCollideWorld=True
				bBlockActors=True
				bBlockPlayers=True
}

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Class file time: zo 11-11-2012 21:10:30.000 - Creation time: zo 11-11-2012 21:14:19.990 - Created with UnCodeX